Head Administrator
Joined on Thu Jul 7 2016

catfish has played in 17 leagues:

ozfortress season 29 ISOLATION DEVASTATION 2020 ozfortress season 28 ozfortress season 27 State v State 2020 ozfortress season 26 ozfortress season 25 ozfortress season 24 ozfortress season 23 ozfortress season 22 ozfortress season 21 ozfortress season 20 ozfortress season 19 Ultiduo 11
  • Joined bepis in Ultiduo 11 on Thu Apr 20 21:33:29 2017
ozfortress season 18 ozfortress season 17 ozfortress season 16
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Thread: ozfortress ban: Susu
catfish Head Administrator

Evidence Ban

Susu STEAM_0:1:78697610

We have substantial proof to believe that the above player has been using game altering third-party programs. Cheating provides an unfair advantage for competitors. As such, the player has been banned from, the community's competitions, and all other ozfortress properties for a period of 2 years, after which time the persons will be on permanent probation. If they are found aliasing during their competition bans, their ban duration will be extended.

Should ANY clans in ANY ozfortress competitions be found housing the listed players, the team will be permanently removed from our competitions and all members involved will face severe penalties.

Thread: Announcing the ozfortress Summer Cup 2021!
catfish Head Administrator

After a five year hiatus the ozfortress Summer Cup has returned for another iteration! This Summer Cup will see us testing a new experimental format as well as several new map versions.

The map pool for the ozfortress Summer Cup 2021 will comprise of seven maps. Most of these maps have just been played in OZF 29 so they will be a familiar sight to many. We will, however, be testing the new Refresh versions of Process and Gullywash. These maps feature quality of life changes to the maps we all know and love, you can find out more about them in their TFTV threads here and here.

There will be three to five divisions in the ozfortress Summer Cup 2021. Depending on the number of signups we receive, we may adjust the number of skill divisions after signups have closed. We will use numbered divisions (e.g. Division 1, Division 2) so as to separate the Summer Cup from traditional ozfortress seasons.

The ozfortress Summer Cup 2021 will see teams play two official matches per week over the course of three weeks, for a total of six group stage matches. Each of these matches will feature a pick/ban system, giving teams a great deal of control over the maps they play. At the end of the group stage, the top four teams from each division will go to playoffs. Playoffs will feature single elimination best of three matches spread out over one week in January. For more information about the format and schedule, click here.

During the ozfortress Summer Cup 2021 we plan on conducting random demo checks to ensure players are recording demos. Please ensure that you are recording match demos in order to avoid punishment. All plugins added to ozfortress servers in and prior to OZF 29 will remain in place. No more have been added.

There will be no transfers during the ozfortress Summer Cup 2021. The rosters that teams sign up with will be the rosters that they finish the season with. It is very important teams sign up with enough substitutes to finish the tournament. No exceptions will be made.

This tournament we will also be experimenting with the forfeit all matches on disband setting that was disabled for OZF 29. Previously, if a team disbanded during the season then all matches that they had already played would turn into forfeit wins for the other team. This season all match results from a disbanded team will stand, and no matches will be retroactively forfeited.

Servers can be booked through the ozfortress Discord. Simply join the #bookings channel in the ozfortress Discord and type /book and details of your server booking will be PM'd to you. To view more commands, type /help in the #bookings channel.

On the ozfortress website, captains can create Teams using the "Start Team" button on the Teams page. Once created, captains can invite players to the team. Team invites are shown on a player's profile, which can be accessed by clicking on your name next to the bell on the top right hand corner of your screen. Teams provide a pool of players that can be signed up for a tournament. Players may be in the pool for multiple teams but only one active roster for any given tournament. Captains may sign up a roster for tournaments under the league page.

If you're new and not sure how to get started, don't fret! Check out the #recruitment section of the ozfortress Discord where you can express your interest in joining a team, or peruse potential players to form a team of your own. Teams are normally comprised of one Medic, one Demoman, two Soldiers and two Scouts. If you're new to the competitive scene, click here for an introduction to ozfortress!

Please ensure you have enough backups to last the season; teams are allowed a maximum of ten players rostered on for any single tournament.

You can sign up for the ozfortress Summer Cup 2021 from Sunday the 22nd of November up until Wednesday the 2nd of December. Seeding will be out on the 5th of December with the season starting on the same day. This gap between the closing of signups and the start of the season is to give the administration team more time to seed. The ozfortress Summer Cup 2021 will begin on Sunday the 5th of December.

[Signup now!]

[Map Pool] [Key Dates and Format] [Administrators] [Class Restrictions]
[FAQ] [Unlocks] [Server Configuration] [Rules] [Patreon]

Thread: ozfortress Summer Cup 2021 - FAQ
catfish Head Administrator


What is the format of the ozfortress Summer Cup 2021?

The ozfortress Summer Cup 2021 will have multiple divisions. At this stage we are estimating anywhere between three and five divisions. Team will play two officials per week, with each official using a pick/ban system.

Why is the cup using this format?

We've opted for this more intense format for those still currently stuck with COVID-19 restrictions, limiting what they are able to do over the holiday period. Our goal is to provide a tournament for those who afflicted with holiday boredom. We would also ask that as this is a new format for the admin team, there may be teething issues as well as changes made between now and the first round of matches.

What is the maximum amount of players per team?

In the ozfortress Summer Cup 2021, there will be a limit of 10 players per roster.

Will there be medals?

At this stage, yes! We will be using the ozfortress Summer Cup 2016 models.

Can my team use a mercenary?

Yes, standard mercenary rules apply.

Will transfers be granted during the ozfortress Summer Cup 2021?

No. The roster you sign up with will be the roster you have for the entire tournament. Transfers will not be granted under any circumstances, teams must make sure they have enough players to last for the whole duration of the tournament.

Why can't we play on Thursday in week three?

As Christmas eve is a busy time for many people we decided it would be best to remove it as a match day in the final week. If two teams agree on playing one of their week three matches on Christmas eve, they must contact their division's administrator to get it reviewed.

Why is there a week off before playoffs?

Much like the previous question, due to the chaos of this time of year we decided it would be best for teams that make playoffs to have one week off rather than attempt to schedule their playoffs matches around Christmas, Boxing Day and New Year's Eve plans.

Thread: ozfortress Summer Cup 2021 - Class Restrictions
catfish Head Administrator


This page will show all class restrictions for players in the ozfortress Summer Cup 2021.


  • No current restrictions


  • No current restrictions


  • No current restrictions


  • No current restrictions

Thread: ozfortress Summer Cup 2021 - Administrators
catfish Head Administrator

ozfortress administrators are responsible for the smooth running of the ozfortress seasonal league. Remain in constant contact with them regarding team issues and potential team instability. They are also available to clarify anything about the rules or procedures of ozfortress competitions.

The best way to get in contact with an administrators is in the #admin-support channel on Discord. Click the following link to join our Discord.

The following people are available to solve issues in your division, however for simple issues we strongly recommend that you refer to the ruleset. From here, your own division's administrators should be your first point of contact, however if your administrators are not available, others may be able to help.

Head Administrator - catfish

Division 1 Administrator - skaz
Division 2 Administrator - Connor
Division 3 Administrator - Thermite
Division 4 Administrator - samson
Division 5 Administrators - catfish and Hawk

Thread: ozfortress Summer Cup 2021 - Unlocks
catfish Head Administrator

View the whitelist at

This global whitelist is part of an initiative to unify the international leagues. We will be using the September 2020 edition of the global whitelist.

New items added to the game during the season will be banned until the next season. Modification of weapons will be evaluated by the administrative team. Taunts which are silent and/or toggle-able have been banned.

It is the responsibility of the player to not use these weapons in matches. The whitelist not loading or loading incorrectly is not an excuse for using banned items.

Thread: ozfortress Summer Cup 2021 - Key Dates and Format
catfish Head Administrator


Sunday 22nd November 2020: Signups Open
Wednesday 2nd December 2020: Signups Close, Rosters Locked
Saturday 5th December 2020: Teams Announced

Saturday 5th December – Thursday 10th December 2020: Round 1
Saturday 12th December – Thursday 17th December 2020: Round 2
Saturday 19th December – Wednesday 23rd December 2020: Round 3

Saturday 2nd January – Monday 4th January 2021: Semi Finals
Tuesday 5th January – Thursday 7th January 2021: Grand Finals and Third Place deciders


All divisions will be using single elimination semi finals.


Much like regular ozfortress seasons, the ozfortress Summer Cup 2021 will feature weekly matches for teams over the course of three weeks. However, teams will be required to play two matches per week instead of the one that is seen in standard ozfortress seasons. Each of these official matches will still consist of two maps. In order to accommodate the extra match, the ozfortress Summer Cup 2021 will see Saturday as a playable match day, giving six total days for teams to play on. All teams are required to be available for four out of the six days.

All matches in the ozfortress Summer Cup 2021 will utilise a pick/ban system. For group stage matches, the pick ban format will be as follows:

  1. The higher seeded or home team will either choose to ban first or defer.
  2. The first team (determined by the result of step one) will ban a map.
  3. The second team will ban a map.
  4. The first team will ban a map.
  5. The second team will ban a map.
  6. The first team will select the first map from the remaining pool.
  7. The second team will select the second map from the remaining pool.

For playoffs matches (all of which will be best of three) the pick ban will be much the same as it is during regular ozfortress seasons:

  1. The higher seeded or home team will either choose to ban first or defer.
  2. The first team (determined by the result of step one) will ban a map.
  3. The second team will ban a map.
  4. The first team will ban a map.
  5. The second team will ban a map.
  6. The first team will select the first map from the remaining pool.
  7. The second team will select the second map from the remaining pool.
  8. The first team will select the tiebreaker map from the remaining maps.

Thread: ozfortress Summer Cup 2021 - Map Pool
catfish Head Administrator



* We will be using cp_gullywash_f1 when it's released in a few days.

Please note: cp_gullywash_f1, cp_process_f6, koth_product_rcx and cp_reckoner_rc6 are custom maps. If you don't already have these installed, please click the links above to download them, and then move them to your ..\Team Fortress 2\tf\download\maps directory.

The following commands can be used to change maps to the correct version. Type these commands in your console to change to it as long as you have the correct rcon password.

rcon changelevel cp_gullywash_f1
rcon changelevel cp_process_f6
rcon changelevel cp_snakewater_final1
rcon changelevel cp_metalworks
rcon changelevel cp_sunshine
rcon changelevel koth_product_rcx
rcon changelevel cp_reckoner_rc6

Thread: [HK香港人] win OZF 29 Open!
catfish Head Administrator

Congratulations Open winners [HK香港人]


Process - 5 - 3
Metalworks - 2 - 1

Match Thread

Congratulations to [HK香港人] on winning the OZF 29 Open Grand Final against from gosford.

Coming in with the bracket advantage, the first pick of the evening was HK's. They opted for Process, a map they managed to beat from gosford on in the Upper Page Playoff. from gosford showed that they were not to be underestimated, taking the first round of the map in a relatively convincing fashion. HK managed to compose themselves however, and the next round was a closely fought victory in their favour. With the scores tied up at 1 - 1, it appeared that the momentum was now with HK, and they took the next three round in an incredible display of dominance. With things looking rough for from gosford, they had to dig deep for a chance at the map win and dig deep they did! from gosford took back two fast rounds to narrow the scoreline down to 4 - 3. With only a few minutes left, from gosford needed another fast round to take us to a Golden Cap. HK, however, took matters into their own hands and decided they were going to end the map here. A dominant round for HK solidified the map win for them, taking it 5 - 3 and putting them 1 - 0 up in the series.

The second map of the series was Metalworks. Hoping for a repeat of the Upper Page Playoff in which they won the map, from gosford dropped the first round, putting them at an immediate disadvantage. They responded by thrashing HK on the next mid however, and took the second round with a convincing Uber advantage push. Both teams began to play very passively now that the scores were tied, with neither team wanting to make any mistakes. from gosford had several opportunities for last pushes, however failed to convert any of the rounds in part due to the impressive coordination of HK. After a drawn out round, HK managed to take the third round leaving the score at 2 - 1. Initially things were looking manageable for the side of from gosford. 12 minutes to convert one round is a generous allotment, however as the map went on HK managed to withstand everything that **from gosford could muster, things were looking dire. with less that two minutes left on the clock, from gosford managed to wipe the side of HK while retaining their Medic, ensuring they would have Uber for one final last push. from gosford managed to focus down the opposing Heavy during the Uber, however excellent Uber kiting on the side of HK saw no other frags go their way. The ensuing team fight was scrappy, however it was HK that ultimately prevailed and hold their own last in the face of an Uber-disadvantage push. They took the map 2 - 1 and the series 2 - 0 to become your ozfortress season 29 Open champions!

Thank you to all the players, support staff and patrons that helped make this season possible. We'll see you all again very soon!


1st - [HK香港人]
2nd - from gosford
3rd - Team Weezer


Best Demoman: nast
Best Medic: gronk
Best Pocket: flrl
Best Roamer: crypto
Best Pocket Scout: Pub
Best Flank Scout: channy
Best Utility: Barry.

Most Improved Player: Pub and GalacticCore
Most Valuable Player: luigi

Friendliest Team: med tagged 1
Most Improved Team: from gosford
Best Dressed Team: Free Dub and M'lady
Best Caster: snazzy

Thread: It's been a long five years...
catfish Head Administrator