Welcome to the ozfortress Autumn Cup 2021!
We're back for the first event of the offseason and we're excited to be testing a new format. The ozfortress Autumn Cup 2021 will be a two night cup, using a format similar to the State v State event we ran at the start of 2020. The major difference is this time everyone can play!
This cup will feature multiple divisions battling it out over two nights. The first night will feature a group stage consisting of four best of one matches, while the second night will host the playoffs for each division, made up of only best of three matches.
For the ozfortress Autumn Cup 2021, we're seeing the return of Clearcut, a map many will remember from OZF 30. We're also seeing the debut of Mannbase, made by our very own skaz. We're excited to see how the community responds!
In a first for ozfortress events, we will have a team cap for this tournament. We will only be accepting the first 32 teams that sign up for the event, on a first-come first-serve basis. While we think it is unlikely we hit this team count, in order to ensure we have the right number of servers for the tournament we need to limit the total number of teams.
Ties are not allowed, and can be resolved by Golden Cap, which is first to 1 / 10 minutes. If no one caps last at the end of 10 minutes, the team that owns the middle point will be declared the winner.
As the schedule for this tournament is tight, teams must be ready with at least five rostered players in the server by the round start time. If a team is more than FIVE minutes late, your bracket's league administrator MUST be contacted and a forfeit win will be recorded. DO NOT DELAY YOUR MATCH AS A COURTESY TO A LATE TEAM. ONE DELAYED MATCH DELAYS THE WHOLE TOURNAMENT. Note that 5CP matches can go for 40 minutes with a Golden Cap, so this must be followed closely.
If you're new and not sure how to get started, don't fret! Check out the #recruitment section of the ozfortress Discord where you can express your interest in joining a team, or peruse potential players to form a team of your own. Teams are normally comprised of one Medic, one Demoman, two Soldiers and two Scouts. If you're new to the competitive scene, click here for an introduction to ozfortress! Whether you're a veteran or new to the scene, get on a team and come play!
ozfortress servers will be used for this competition, but they will be distributed by ozfortress League Administrators through Warzone. Be sure to be in the ozfortress Discord for ease of communication.
Player Signups are open now, right up until Saturday the 24th of April at 11:59 PM
What is the format of ozfortress Autumn Cup 2021?
The ozfortress Autumn Cup 2021 will be held over two nights, the 25th and 26th of April. The first night will be the group stages, featuring a swiss bracket with best-of-one games. The second night will be the playoffs, featuring only best-of-three matches.
Will there be different divisions for the ozfortress Autumn Cup 2021?
Yes. We aim to have between 3 - 5 divisions, however the number is heavily dependent on signups.
How many teams will there be for the ozfortress Autumn Cup 2021?
The maximum number of teams we will allow is 32. In the event 32 teams sign up, signups will automatically close.
What is the maximum amount of players per team?
In ozfortress the ozfortress Autumn Cup 2021, there will be 10 players allowed on the roster for each team.
Will there be transfers?
Are we allowed to merc players?
Yes, standard merc rules apply.
How long is each round?
We allocate 45 minutes per round but we expect each round's game-time to be under 30 minutes.
How long can we pause for?
Pauses for this tournament must not last longer than 3 minutes. If there are any complications, contact your bracket's league administrator.
Will there be medals?
This global whitelist is part of an initiative to unify the international leagues. No changes have been made since the end of OZF 30.
New items added to the game during the cup will be banned until the next season. Modification of weapons will be evaluated by the administrative team. Taunts which are silent and/or toggle-able have been banned.
It is the responsibility of the player to not use these weapons in matches. The whitelist not loading or loading incorrectly is not an excuse for using banned items.
The ozfortress Autumn Cup 2021 will use a four map pool,. All best of one and best of three matches will have predetermined maps, there will be no pick/bans during the event.
All group stage matches on the first day will be played as best-of-ones. There will be four matches that will decide the seeding for the playoffs on day two. The top four teams from the group stages will go through to the playoffs on day two. All playoffs matches will be single elimination and best-of-threes.
Sunday the 25th of April (Group Stage, BO1)
7pm - Round 1 (cp_sunshine)
7:45pm - Round 2 (koth_clearcut_b15d)
8:30pm - Round 3 (cp_mannbase_b18c)
9:15pm - Round 4 (cp_snakewater_final)
Monday the 26th of April (Playoffs, BO3)
7pm - Semi Finals (cp_mannbase_b18c, cp_snakewater_final, Decider: cp_sunshine)
9pm - Grand Finals and Third Place match(cp_mannbase_b18c, cp_snakewater_final, Decider: cp_sunshine)
See the bracket here.
Congratulations Premier winners soirée
Congratulations to soirée on winning the OZF 30 Premier Grand Final against alt and the humans.
The map pick of soirée was Snakewater, however it looked like alt and the humans had come prepared as they hit the ground running in a closely fought first round. Despite some impressive plays on the side of the underdog, it was the experience of soirée that prevailed as they edged out the first round putting the scores at 1 - 0. With the first round under their belt, soirée shook off the jitters and bought their A game to alt and the humans. alt and his fellow humans had no answer for the force that was soirée firing on all cylinders, and soirée dominated the rest of the map sealing it 5 - 0 in only 16 minutes. Strong performances from everyone on soirée saw them pull through with this map, while dogroll managed to put up very solid damage numbers despite being on the losing side.
Reckoner was up next, and alt and co. needed to soirée were looking very comfortable taking the first round in just one minute and 24 seconds, with alt and the humans claiming just one frag across the entire round. Another lightning fast round put to score at 2 - 0 and things were looking dire for alt and the humans. Despite some brief signs of life from the players of alt and the humans, it was soirée that dominated their opposition's map pick and secured the map 5 - 0 in a crushing 13-minute map win. The pressure was well and truly on for alt and the humans as they were yet to get a round in the series and needed the next map to keep their champion hopes alive.
The third map was Product, and analyst desks had written alt and the humans off, predicting the soirée 3 - 0 sweep. Confidence looked low on the side of alt and the humans as they rolled a Sniper and Heavy to the first midfight, a move which many saw as a desperation play from a side that was simply out of ideas. A convincing mid win turned into a stomp, with soirée taking the first round while alt and the humans only managed to cap the point once. It looked to be business as usual for the powerhouse team going into the next round. alt and the humans looked to have pulled their socks up into the next round, trading caps and Ubers with soirée throughout the round. This reinvigorated roster pushed soirée to their limit throughout the round, however ultimately fell just short, putting soirée on championship point. Despite staring down the barrel of the gun, alt and the humans manages to retain their from from the previous round and take a convincing mid win. They continued to withstand the barrage that soirée sent, keeping the time advantage throughout the round. With no time left on the clock for alt and the humans at the end of the round, soirée had to keep the point for 30 seconds to take the map, but the chaos of alt and the humans gave them an opportunity to cap the point and take their first round of the match. A similarly close-fought fourth round saw alt and the humans once again keep time advantage consistently over soirée, with this time alt and the humans taking a much more convincing round win through coordinated teamplay. With the round score tied at 2 - 2, the momentum was heavily in the favour of alt and the humans. Off the back off a huge mid win featuring some airshot heroics from redcoatzygote, alt and the humans managed to secure an almost two minute clock advantage before soirée were able to take their first cap of the round. Despite alt and the humans edging closer and closer to a map victory, soirée kept their cool and through great individual play (including a crucial flank-into Medic pick from silvo) bought the timer back to just under a minute for each team. Some scrappy fights and trades would have given some viewers déjà vu as we once more saw alt and the humans in overtime but soirée in possession of the point. Despite failing in previous rounds when faced with this situation, soirée were able to demonstrate why they were the heavy favourites going into this match and took a great trade to run down their time on the clock. alt and the humans needed to dry push and cap into order to push the series into a fourth map but the experience and coordination of soirée proved to be too strong and they took the round in a nail-biting end to the series. dogroll once again put up very impressive damage numbers and topped the damage stats on the map, with his teammate dauq also dropping a massive 45 frags. The ever-consistent trio of cooki, silvo and enrith proved too strong, however, and were a driving force behind soirée's victory on Product. Consistent performances from both down and riot on Soldier were another factor in the victory on the night, with everyone on soirée showing up to crown them your ozfortress season 30 Premier champions!
Thank you to all the players, support staff and patrons that helped make this season possible. We'll see you all again soon!
1st - soirée
2nd - alt and the humans
3rd - ww51.essencecsgocupleague.xyz/vote
Best Demoman: enrith
Best Medic: lau
Best Pocket: riot
Best Roamer: down
Best Combo Scout: cooki
Best Flank Scout: silvo
Best Utility: namey
Most Improved Player: Paulsen
Most Valuable Player: enrith
Friendliest Team: soirée
Most Improved Team: suSpicious.
Best Dressed Team: zer0hour
Best Caster: quid
The named player has been found conducting themselves inappropriately towards other players in the ozfortress league. As such, this player has been banned from ozfortress.com, the community's competitions, and all other ozfortress properties for a period of 5 years, after which time the persons will be on permanent probation. If they are found aliasing during their competition bans, their ban duration will be extended.
Should ANY clans in ANY ozfortress competitions be found housing the listed players, the team will be permanently removed from our competitions and all members involved will face severe penalties.
The voting threads for the end of season awards have now been posted! The votes must be sent through to Connor (
core#6440) or Thermite (
Thermite#5512) in a Discord PM using the correct formatting on Discord by Sunday the 11th of April at midnight by every team captain. Failing to do this will prevent your votes from counting.
Only captains to vote. Please submit with 3 votes for EVERY category. You only have to do the division your team participated in.