After a five year hiatus the ozfortress Summer Cup has returned for another iteration! This Summer Cup will see us testing a new experimental format as well as several new map versions.
The map pool for the ozfortress Summer Cup 2021 will comprise of seven maps. Most of these maps have just been played in OZF 29 so they will be a familiar sight to many. We will, however, be testing the new Refresh versions of Process and Gullywash. These maps feature quality of life changes to the maps we all know and love, you can find out more about them in their TFTV threads here and here.
There will be three to five divisions in the ozfortress Summer Cup 2021. Depending on the number of signups we receive, we may adjust the number of skill divisions after signups have closed. We will use numbered divisions (e.g. Division 1, Division 2) so as to separate the Summer Cup from traditional ozfortress seasons.
The ozfortress Summer Cup 2021 will see teams play two official matches per week over the course of three weeks, for a total of six group stage matches. Each of these matches will feature a pick/ban system, giving teams a great deal of control over the maps they play. At the end of the group stage, the top four teams from each division will go to playoffs. Playoffs will feature single elimination best of three matches spread out over one week in January. For more information about the format and schedule, click here.
During the ozfortress Summer Cup 2021 we plan on conducting random demo checks to ensure players are recording demos. Please ensure that you are recording match demos in order to avoid punishment. All plugins added to ozfortress servers in and prior to OZF 29 will remain in place. No more have been added.
There will be no transfers during the ozfortress Summer Cup 2021. The rosters that teams sign up with will be the rosters that they finish the season with. It is very important teams sign up with enough substitutes to finish the tournament. No exceptions will be made.
This tournament we will also be experimenting with the forfeit all matches on disband setting that was disabled for OZF 29. Previously, if a team disbanded during the season then all matches that they had already played would turn into forfeit wins for the other team. This season all match results from a disbanded team will stand, and no matches will be retroactively forfeited.
Servers can be booked through the ozfortress Discord. Simply join the #bookings channel in the ozfortress Discord and type /book and details of your server booking will be PM'd to you. To view more commands, type /help in the #bookings channel.
On the ozfortress website, captains can create Teams using the "Start Team" button on the Teams page. Once created, captains can invite players to the team. Team invites are shown on a player's profile, which can be accessed by clicking on your name next to the bell on the top right hand corner of your screen. Teams provide a pool of players that can be signed up for a tournament. Players may be in the pool for multiple teams but only one active roster for any given tournament. Captains may sign up a roster for tournaments under the league page.
If you're new and not sure how to get started, don't fret! Check out the #recruitment section of the ozfortress Discord where you can express your interest in joining a team, or peruse potential players to form a team of your own. Teams are normally comprised of one Medic, one Demoman, two Soldiers and two Scouts. If you're new to the competitive scene, click here for an introduction to ozfortress!
Please ensure you have enough backups to last the season; teams are allowed a maximum of ten players rostered on for any single tournament.
You can sign up for the ozfortress Summer Cup 2021 from Sunday the 22nd of November up until Wednesday the 2nd of December. Seeding will be out on the 5th of December with the season starting on the same day. This gap between the closing of signups and the start of the season is to give the administration team more time to seed. The ozfortress Summer Cup 2021 will begin on Sunday the 5th of December.
Congratulations Intermediate winners Artix Entertainment
Congratulations to Artix Entertainment on winning the OZF 29 Intermediate Grand Final against Pogjuice Aficionados
After narrowly losing the second map in the Upper Page Playoffs in a 10 minute golden cap, Pogjuice Aficionados were back to play Artix Entertainment after winning their Semi Final match. The maps choosen were Granary, Snakewater and Product, the first map being picked by Artix Entertainment.
Granary started off well for Artix Entertainment, pressuring Pogjuice Aficionados out of mid. However both Medics survived and Artix Entertainment could not retain second. Pogjuice Aficionados won one an Uber exchange and began their assault into mid. Despite winning back mid of a fantastic fight, Pogjuice Aficionados were not able to push into last despite their 40% advantage and were pushed right back to the other half of the map. Pogjuice Aficionados' Medic was forced in Lunchbox but were unable to quickly force the oppositions Uber and Artix Entertainment were able to finally push into last and win the first round.
Artix Entertainment kept the momentum going and won the next mid and were able to pick players off on second. Despite the best efforts of the remaining and spawning players of Pogjuice Aficionados they were unable to hold off the stronger Uber and the second round went to Artix Entertainment.
Again, the next mid fight was won by Artix Entertainment, who wiped all players from Pogjuice Aficionados and pushed all the way to second. With a full Uber disadvantage Pogjuice Aficionados allowed Artix Entertainment to ease into second, trying to stall as much as they could to try and get their Uber, but this was not enough. A Demo bomb killed Pogjuice Aficionados' Medic on 85% as well as destroyed the Sentry Gun all while the rest of Artix Entertainment pushed in and cleaned up on each others damage. A very convincing 3rd round.
The forth and fifth rounds were both repeats of the 3rd, killing Pogjuice Aficionados' Medic and pushing straight into last.
Looking to turn things around on the second map Snakewater, picked by Pogjuice Aficionados, they took the first aggressive move on mid and managed to push Artix Entertainment out. Despite killing Artix Entertainment's Medic at 99% they were unable to keep theirs alive, allowing Artix Entertainment to have a 30% Uber advantage once both Medics spawned. Artix Entertainment aggressively pushed into mid with a huge Demo bomb, getting Pogjuice Aficionados' Medic along with the second point. Artix Entertainment still with Uber advantage pushed into last and quickly wiping Pogjuice Aficionados and converting last.
The second mid went a lot better for Pogjuice Aficionados, killing Artix Entertainment's Medic while keeping theirs alive. Their first push into last failed after loosing their Demo to a trap and their Medic dropping to a bodyshot. Not to be disheartened they kept fighting at mid and were able to pick up Artix Entertainment's Medic and retaining an Uber advantage. An early use from Lower was unsuccessful and they lost all their players despite their best efforts. Artix Entertainment tried as fast as they could to go all the way to last but Pogjuice Aficionados just got Uber and were able to defend and push back out. Pogjuice Aficionados continued their aggression into mid but kept going and going and Artix Entertainment pushed back hard, winning the Uber fight and wiping Pogjuice Aficionados, enabling Artix Entertainment to push into last and win the second round.
Pogjuice Aficionados were able to take the 3rd mid but were crushed when they forced an Uber exchange pushing out of Saw. Pogjuice Aficionados were able to slowly work forward out and capture mid, but had subsequently leapfrogged the Ubers allowing Artix Entertainment to push straight back in. A couple back and forth mid trades and finally Artix Entertainment beautifully wiped Pogjuice Aficionados and went straight to their last and finished the round off.
Again Pogjuice Afficionados won the next mid and pushed straight to Artix Entertainment's last lobby. They pushed into last when both teams had even players. They tried again and were so close to dropping Artix Entertainment's Medic but ultimately failed the last push and were pushed back to their mid. With 6 minutes on the clock, desperation set in for Pogjuice Aficionados. They pushed all their players and were crushed by the waiting players from Artix Entertainment, who then pushed all the way and took the map to 4 - 0 with 5 minutes remaining.
Pogjuice Afficionados pulled out a Kritz play for the last round but nothing came of it, giving Artix Entertainment the chance to cap last and take both maps 5 - 0, convincingly crowning themselves the ozfortress season 29 Intermediate champions!
Thank you to all the players, support staff, and patrons that helped make this season possible. We'll see you all again very soon!
1st - Artix Entertainment
2nd - Pogjuice Aficionados
3rd - Garden Warfare
Best Demoman: Cobra
Best Medic: Ravu4
Best Pocket: conflux
Best Roamer: lizrd wizrd
Best Combo Scout: smazza
Best Flank Scout: Tohka
Best Utility: bird
Most Improved Player: lizrd wizrd
Most Valuable Player: kai and smazza
Friendliest Team: Salt Free Gaming. and Pogjuice Aficionados
Most Improved Team: Is this Highlander?
Best Dressed Team: Chemistry Class
Best Caster: memories
Congratulations Main winners Terrible Tactics
Congratulations to Terrible Tactics on winning the OZF 29 Main Grand Final against :cancer.
A dominant showing from Terrible Tactics in the Upper Page playoffs saw many predict that :cancer would not make it through the Semi-Final. However, a close match saw them take the victory sending them to the Grand Final against Terrible Tactics.
The match started with Product being picked by Terrible Tactics. The match began slowly with both teams scoping out the opposition on the mid-fight. It wasn’t until aggressive bombs from the soldier on :cancer that a team fight began. The fight was going great for :cancer as they were able to split up the players on Terrible Tactics. After receiving some heals from their Medic Ambrosia, they were able to stabilise, capture the point, and begin defending. It didn’t take long for Terrible Tactics to start aggressing. Having their Medic die in the previous fight meant they were on the backfoot and were looking for some opportunity to sac in their players. :cancer was doing a brilliant job of shutting down any kind of aggression from Terrible Tactics. After some time a team sac came in from Terrible Tactics but they were unsuccessful at getting the force they desperately needed causing a reset.
After some back and forth it didn’t take long for Terrible Tactics to start to dominate the map. Their defence seemed to stop aggression in every fight. Besides some promising aggression from the soldiers on :cancer it didn’t seem that :cancer could find their footing.
Product was taken 3 – 0 by Terrible Tactics with the help of some incredible Ubers by Wirthy and some great control on the flank from a team of ants in their prime.
Looking at the logs of the match it was very clear who were the stand out players. Optive, a team of ants in their prime, and Wirthy all put up some great numbers with nurf putting up some good numbers in the K/D department.
Going into Sunshine, the map picked by :cancer, there seemed to be a general consensus by the casters and players that it would be a lot slower, something that people thought would be a great assist for :cancer. In the first round, it was Spartan with a few great kills on a last push that secured a round for them. In the second round it was D-Fault’s pain train that was able to pick up a cheeky capture. D-Fault’s main calling was praised by the casters, and their skill with calling shows with a quick two rounds picked up by :cancer. In the third round, a pause was seen from Terrible Tactics as Wirthy was having some lag issues. Once the match resumed a dominant last push from Terrible Tactics to give them a round on the board bringing the map to 2-1 to :cancer.
In the 4th round, Terrible Tactics found themselves on the backfoot with quite a few off-classes, which they kept up for quite a while until they decided to start sending sacs which ended up being unsuccessful. It wasn’t until Terrible Tactics lost a team of ants in their prime and Optive in a botched sac did :cancer try to go for a push. Unfortunately :cancer were forced too early while trying to push into last, which converted into allow Terrible Tactics being push out of last.
Despite a few great plays by the players on :cancer, (D-Fault’s great sticky trap stopping a push from Terrible Tactics being one of them.) Terrible Tactics were able to pick up another round, bringing Sunshine to 2 – 2 and taking it to a golden cap.
Looking at the logs before the golden cap it’s quite obvious that :cancer were putting up much more of a fight than on Product, with juice and nurf putting up some great numbers.
The mid fight on the golden cap round was looking quite slow like their first mid-fight back on product.
Both teams doing the classic sunshine mid-fight strat of rotating around until something happens. It wasn’t until a team of ants in their prime attempted to go for a flank that damage really started coming out from both teams. Frags were traded back and forth until :cancer were able to clean up and grab the capture. With full Uber advantage, it was looking very promising for :cancer. Ambrosia was looking to give their teammates a good overheal before popping in through the left side, unfortunately dropping nurf in the process before D-Fault died post Uber. Terrible Tactics pushed back out of last with their full Uber advantage and had their eyes set on middle as well. After capturing mid they went for second but unfortunately lost the fight from a brilliant trade from :cancer. This reset the round so that Terrible Tactics had to defend their second. After a lot of classic golden cap back and forth, a bomb from a team of ants in their prime secured the Medic frag giving his team a huge Uber and player advantage. After a clean Uber push Terrible Tactics were able to win the round and pick up the golden cap securing sunshine, crowning them your ozfortress season 29 Main champions!
Thank you to all the players, support staff and patrons that helped make this season possible. We'll see you all again very soon!
1st - Terrible Tactics
2nd - :cancer
3rd - chiken
Best Demoman: D-Fault
Best Medic: caspian
Best Pocket: jolson
Best Roamer: Big-Dad
Best Combo Scout: nurf
Best Flank Scout: Rogue
Best Utility: jolson and apa3
Most Improved Player: nurf and Desertbuggy
Most Valuable Player: nurf
Friendliest Team: open players
Most Improved Team: !misfits and Burnt Toast Gaming Junior
Best Dressed Team: Burnt Toast Gaming Junior
Best Caster: snazzy