Week 1: cp_granary_pro_rc8/cp_sunshine
Week 2: cp_sunshine/cp_snakewater_final1
Week 3: cp_snakewater_final1/cp_metalworks
Week 4: cp_logjam_rc12f/cp_gullywash_final1
Week 5: cp_gullywash_final1/koth_product_rcx
Week 6: koth_product_rcx/cp_process_final
Week 7: cp_process_final/cp_prolands_rc2p
Please note: cp_granary_pro_rc8, cp_logjam_rc12f, koth_product_rcx and cp_prolands_rc2p are custom maps. If you don't already have these installed, please click the links above to download them, and then move them to your ..\Team Fortress 2\tf\download\maps directory.
NOTE: We will be using cp_logjam_rc12f once released.
The following aliases may be useful for changing maps to the correct version. Add these lines to your autoexec.cfg file, and simply type the name of the map in your console to change to it as long as you have the correct rcon password.
alias bagel "changelevel koth_bagel_rc2a" alias cardinal "changelevel cp_cardinal_rc1a" alias granary "changelevel cp_granary_pro_rc8" alias gullywash "changelevel cp_gullywash_final1" alias kalinka "changelevel cp_kalinka_rc5" alias logjam "changelevel cp_logjam_rc12f" alias process "changelevel cp_process_final" alias product "changelevel koth_product_rcx" alias viaduct "changelevel koth_product_rcx" alias prolands "changelevel cp_prolands_rc2p" alias badlands "changelevel cp_prolands_rc2p" alias reckoner "changelevel cp_reckoner_rc5" alias snakewater "changelevel cp_snakewater_final1" alias sunshine "changelevel cp_sunshine"
Sunday 10th May 2020: Signups Open
Wednesday 20th May 2020: Signups Close, Rosters Locked
Saturday 23rd May 2020: Teams Announced
Sunday 24th May – Thursday 28th May 2020: Round 1
Sunday 31st May – Thursday 4th June 2020: Round 2
Sunday 7th June – Thursday 11th June 2020: Round 3
Sunday 14th June – Thursday 18th June 2020: Round 4
Sunday 21st June – Thursday 25th June 2020: Round 5
Sunday 28th June – Thursday 2nd July 2020: Round 6
Sunday 5th July – Thursday 9th July 2020: Round 7
Sunday 12th July – Thursday 16th July 2020: Page Playoffs
Sunday 19th July – Thursday 23rd July 2020: Semi-Finals
Sunday 26th July – Thursday 30th July 2020: Grand Finals
Grand Finals for Premier will be played as a Best of 5. Intermediate and Open Grand Finals are a Best of 3.
All brackets will be using the page playoff system for their finals. Matches with a single listed date will be locked to that date, those with a range will be negotiated within that range similar to regular season matches.
This global whitelist is part of an initiative to unify the international leagues. We will be using the May 2019 edition of the global whitelist.
New items added to the game during the season will be banned until the next season. Modification of weapons will be evaluated by the administrative team. Taunts which are silent and/or toggle-able have been banned.
It is the responsibility of the player to not use these weapons in matches. The whitelist not loading or loading incorrectly is not an excuse for using banned items.
ozfortress administrators are responsible for the smooth running of the ozfortress seasonal league. Remain in constant contact with them regarding team issues and potential team instability. They are also available to clarify anything about the rules or procedures of ozfortress competitions.
The following people are available to solve issues in your bracket, however for simple issues we strongly recommend that you refer to the ruleset. From here, your own division administrators should be your first point of contact, however if your administrators are not available, others may be able to help.
Head Administrator - catfish
Congratulations Ultiduo 14 winners Troublesome!
Congratulations Troublesome, your Ultiduo 14 champions! ceekay and silvo played an incredibly close final, taking the first round and then losing the second in a very narrow fashion. However ultimately krollic and arnold asserted their dominance in the final round and demonstrated why they are the reigning champions of ozfortress Ultiduo.
Thank you to all the participants for playing and support staff that helped make this tournament possible! See you soon for OZF 28!
1st - Troublesome
2nd - galatiadors
3rd/4th - Brody & Dan / TeaTime
The classic Oceanic tradition has returned! Ultiduo is back and on Sunday the 3rd of May duos will battle it out for the title of Ultiduo champion!
Over the 13 iterations of Ultiduo we have seen over 500 duos compete to fight it out and we hope that Ultiduo 14 will be no different. We're using the classic whitelist along with koth_ultiduo_r_b7 to maintain the old-school tradition. All matches will be a Best-of-1 in a Single Elimination format. However, the Semi-Finals and the Grand Final will be a Best-of-3. The top 8 teams will be seeded and the rest will be randomised. The same two players must play throughout the tournament. Unfortunately, there will be no medals for this tournament. We encourage players to join the ozfortress Discord server as important announcements will be delivered via the platform on the night.
If you are using an existing team, you do not have to recreate your team again! Simply sign up your Ultiduo duo using your existing team. Only one duo may sign up per existing team.
Ultiduo 14 sign-ups will be done using Citadel, just like previous ozfortress seasonal leagues. Signups are limited to 64 teams so get in quick! Signups are open now and will close on Sunday the 3rd of May at 4:00 PM AEST!
Round 1 - 7:30 PM AEST
Round 2 - 7:50 PM AEST
Round 3 - 8:10 PM AEST
Round 4 - 8:30 PM AEST
Semi-Finals - 8:50 PM AEST (Bo3)
Grand Final - 9:40 PM AEST (Bo3)
When each round starts, matches will be automatically generated. Server strings will be posted in the MATCH NOTICE. This match notice will only be visible to the players of that match. The map and server configuration will automatically be loaded prior to string distribution. Only the provided ozfortress are to be used.
Please, start each game ASAP as there is a tight schedule for the night. If the other team has not shown up five minutes, message an administrator to claim your forfeit win.
After the match is over, please submit / confirm the scores IMMEDIATELY AFTER THE MATCH IS OVER. Posting of logs is not mandatory but logs will be used for solving disputes.