RULE CHANGES AND IMPORTANT NOTES
RULE CHANGES
- Teams must submit nominations and votes in order to be eligible for medals. Teams that do not submit nominations or votes will not receive in-game TF2 medals.
- Teams that disband within the first two weeks of the season may receive additional punishment. This could take the form of extra restrictions on their ability to play the remainder of the season, or captaincy/other additional bans.
- Teams will be limited to a total of three captains per roster. This is to make admin contact with teams more straightforward.
IMPORTANT NOTES TO REMEMBER (THESE ALREADY EXISTED)
- Transfers is three part process! It is not as simple as just inviting a player to your player pool. You must APPLY for the transfer and then wait for it to be approved.
- Post logs and submit/verify scores after each match. This applies to both the home and away team.
Full ruleset here: https://ozfortress.com/rules
The ozfortress seasonal league returns for 2021! Fresh off an exciting ozfortress Summer Cup 2021 we're ready to get back into the action!
The map pool for OZF 30 will again comprise of nine maps and certain maps will be played once during the regular season with other maps being played twice. This season we're saying goodbye to Villa after just one season in the active map pool. In its place we're seeing the introduction of Clearcut. Clearcut has seen recent usage in RGL and with 67% of player requesting to play it in the January 2021 poll, we've decided it's time to test it out.
There will be four or five skill divisions in OZF 30. The brackets we will feature are: Premier, High (pending signups), Intermediate, Main and Open! Both Premier and High (or Intermediate in the event of a four division season) will have a round robin group stage while the bottom divisions will consist of a Swiss group stage. All brackets will continue using the Page Playoffs format. Grand Finals for Premier shall be played as a no-advantage best of five, while all other division's Grand Finals will be a best of three. Premier and High (or Intermediate in the event of a four division season) will have eight teams while the other division's sizes are pending signups. Depending on the number of signups we receive for OZF 30, we may adjust the number of skill divisions after signups have closed.
During OZF 30 we plan on conducting random demo checks to ensure players are recording demos. Please ensure that you are recording match demos in order to avoid punishment.
Transfers will continue to be completed on a bi-weekly basis. The system will allow admins more time to review and accept transfers.
We will also be featuring no new plugins on ozfortress servers for OZF 30. All plugins used for OZF 29 will remain in place, but we will not be introducing more at this stage.
This season we will also be experimenting again with the forfeit all matches on disband setting. Previously, if a team disbanded during the season then all matches that they had already played would turn into forfeit wins for the other team. This season all match results from a disbanded team will stand, and no matches will be retroactively forfeited. This was also in place for OZF 29 but we were unable to thoroughly test it.
All server booking will continue to be done through ozfortress discord. Simply join the #bookings channel in the ozfortress Discord and type /book and details of your server booking will be PM'd to you. To view more commands, type /help in the #bookings channel.
On the ozfortress website, captains can create Teams using the "Start Team" button on the Teams page. Once created, captains can invite players to the team. Team invites are shown on a player's profile, which can be accessed by clicking on your name next to the bell on the top right hand corner of your screen. Teams provide a pool of players that can be signed up for a tournament. Players may be in the pool for multiple teams but only one active roster for any given tournament. Captains may sign up a roster for tournaments under the league page.
If you're new and not sure how to get started, don't fret! Check out the #recruitment section of the ozfortress Discord where you can express your interest in joining a team, or peruse potential players to form a team of your own. Teams are normally comprised of one Medic, one Demoman, two Soldiers and two Scouts. If you're new to the competitive scene, click here for an introduction to ozfortress!
Please ensure you have enough backups to last the season; teams are allowed a maximum of ten players rostered on for any single tournament.
You can sign up for ozfortress season 30 from Sunday the 17th of January up until Wednesday the 27th of January. We aim to have seeding out by the 30th of January with the season starting on the 31st, however this is subject to change. This gap between the closing of signups and the start of the season is to give the administration team more time to seed. ozfortress season 30 will begin on Sunday the 31st of January.
[Signup now!]
[Map Pool] [Key Dates] [Unlocks] [Administrators] [Class Restrictions]
[Transfers] [Transfer Windows][Server Configuration] [Rules] [Patreon]
TRANSFER WINDOWS
Our new transfers system will see transfer approved every two weeks rather than every week. Transfers will still be approved in the Friday and Saturday between rounds, however teams should take note of the transfer windows in order to prevent issues with their rosters during the season. Transfers can be requested at any point during the season, however the players in question will only be reviewed during the transfer window. This means that an approved transfer will only be eligible for use after the next transfer window.The listed transfer windows can be found below.
Sunday 31st January – Thursday 4th February 2021: Round 1
Sunday 7th February – Thursday 11th February 2021: Round 2
Friday 12th February – Saturday 13th February: Transfer Window 1
Sunday 14th February – Thursday 18th February 2021: Round 3
Sunday 21st February – Thursday 25th February 2021: Round 4
Friday 26th February – Saturday 27th February: Transfer Window 2
Sunday 28th February – Thursday 4th March 2021: Round 5
Sunday 7th March – Thursday 11th March 2021: Round 6
Friday 12th March – Saturday 13th March: Transfer Window 3 (final transfer window)
Sunday 14th March – Thursday 18th March 2021: Round 7
MAP POOL
Week 1: cp_granary_pro_rc8/cp_process_f7
Week 2: cp_process_f7/cp_snakewater_final1
Week 3: cp_snakewater_final1/cp_metalworks
Week 4: cp_reckoner_rc6/koth_product_rcx
Week 5: koth_product_rcx/cp_gullywash_f2
Week 6: cp_gullywash_f2/cp_sunshine
Week 7: cp_sunshine/koth_clearcut_b15d
Please note: cp_granary_pro_rc8, koth_clearcut_b15d, koth_product_rcx, cp_reckoner_rc6, cp_gullywash_f2 and cp_process_f7 are custom maps. If you don't already have these installed, please click the links above to download them, and then move them to your ..\Team Fortress 2\tf\download\maps directory.
The following commands can be used to change maps to the correct version. Type these commands in your console to change to it as long as you have the correct rcon password.
rcon changelevel cp_gullywash_f2
rcon changelevel cp_process_f7
rcon changelevel cp_snakewater_final1
rcon changelevel cp_metalworks
rcon changelevel cp_sunshine
rcon changelevel koth_product_rcx
rcon changelevel cp_reckoner_rc6
rcon changelevel koth_bagel_rc2a
rcon changelevel cp_granary_pro_rc8
rcon changelevel cp_kalinka_rc5
rcon changelevel cp_logjam_rc12f
rcon changelevel koth_product_rcx
rcon changelevel cp_prolands_rc2p
KEY DATES
Sunday 17th January 2021: Signups Open
Wednesday 27th January 2021: Signups Close, Rosters Locked
Saturday 30th January 2021: Teams Announced
Sunday 31st January – Thursday 4th February 2021: Round 1
Sunday 7th February – Thursday 11th February 2021: Round 2
Sunday 14th February – Thursday 18th February 2021: Round 3
Sunday 21st February – Thursday 25th February 2021: Round 4
Sunday 28th February – Thursday 4th March 2021: Round 5
Sunday 7th March – Thursday 11th March 2021: Round 6
Sunday 14th March – Thursday 18th March 2021: Round 7
Sunday 21st March – Thursday 25th March 2021: Page Playoffs
Sunday 28th March – Thursday 1st April 2021: Semi Finals
Sunday 4th April – Thursday 8th April 2021: Grand Finals
Grand Finals for Premier will be played as a best of five. All other divisions will be a best of three.
PAGE PLAYOFFS
All brackets will be using the page playoff system for their finals. Matches with a single listed date will be locked to that date, those with a range will be negotiated within that range similar to regular season matches.
View the whitelist at whitelist.tf
This global whitelist is part of an initiative to unify the international leagues. We will be using the September 2020 edition of the global whitelist.
New items added to the game during the season will be banned until the next season. Modification of weapons will be evaluated by the administrative team. Taunts which are silent and/or toggle-able have been banned.
It is the responsibility of the player to not use these weapons in matches. The whitelist not loading or loading incorrectly is not an excuse for using banned items.
ozfortress administrators are responsible for the smooth running of the ozfortress seasonal league. Remain in constant contact with them regarding team issues and potential team instability. They are also available to clarify anything about the rules or procedures of ozfortress competitions.
The best way to get in contact with an administrators is in the #admin-support channel on Discord. Click the following link to join our Discord.
The following people are available to solve issues in your bracket, however for simple issues we strongly recommend that you refer to the ruleset. From here, your own division administrators should be your first point of contact, however if your administrators are not available, others may be able to help.
Head Administrator - catfish
Premier Administrator - catfish
Intermediate Administrator - skaz
Main Administrators - Hawk and samson
Open Administrators - Thermite and Connor