Open - Round #2
Mikcow: how does tomorrow @8 suit?
Mikcow: for official
Felix: most likely, we may have to go like 10 past but yeah
Mikcow: 8:10 then?
Felix: ill confirm later today
vivi: can we merc him
vivi: same deal about him to the roster
Felix is now Away.
Felix is now Online.
Felix: no sorruy
vivi: whys that?
Felix is now Away.
vivi: Yo dude
vivi: pls go online
vivi: accept catfishs add btw
vivi: he is ozf admin
Felix is now Online.
vivi: explanation please towards denying merc
vivi: the second merc
vivi: connect 22.214.171.124:27061; password "za7sBL6BT9VUqLDJ";
vivi: we got server
vivi: cause u guys lazy af
Felix: just allow lmao
I'll do the admins job for you, okay number 1. Please have and send the server to the other team by or before the organised match time, it's the homes team job to sort out server, we thought it would be better though for us to get it due to 2 mins after the organised time (not receiving any server details) to get the server and send it. 2. Please give an explanation towards denying mercs, I respect your reason to not allow razor to merc but just denying mercs to try and screw the other team over is pretty bm. 3. The home team is supposed to submit results after the official not the away team. All that put to aside, it was a fun match and would be fun to scrim you or see you in another official in the future. :)
In the future, both teams need to be more organised when setting match times and getting mercs. Bravura eSports need to prepare other mercs rather than relying on a merc who has prem experience getting allowed, as there is an almost certain chance that this player will get denied by the other team. It is also poor form attempting to get a player with premier experience to play against an inexperienced open team. Bravura also need to understand that sometimes life gets in the way, and they need to get over the minor, petty aspects of match organisation such as booking servers. As for generated team name 101, please communicate with the other team quickly and effectively when organising matches. Thank you.
relax buddy. razor is awaiting to be added on the official roster (same with cowz), we are planning on having him on our roster so it would thought to be more suited to get a merc from a player that is supposed to be on the roster, not just some random shmo that has played prem. dunno if you can call generated team name inexperienced they seemed to play very well (maybe it was just cause we didnt have a prem merc to carry :o). i dont think i need to discuss the last two sentences cause they seem to contradict. rip
why dont we just shake it off and agree that tomorrow is a new week (tfw you make no sense/contradict, is me ;-;)
if i had a dollar for everytime i responded to admins comments this season, well, id have two dollars right now :))
Razor was going to be class limited and you knew this, you 5 - 0'd the other team on both maps and all but one of their players has never played a season of OZF before, pretty sure that qualifies as being inexperienced and not knowing the scene. The last two sentences refer to your team's inability to let go of the little things, and the other team's need to communicate more when organising, two very separate things. Please try to act more mature in the future.
I don't agree with a numerous things you have said, but, I guess I can respect your own opinion.
Please ensure your posts in Match Communications does not contain the following:
- Anything unrelated to the match. This is an infractable offence.
- Anything that violates our Community Guidelines.
Your Match Communications should (by the end of that round) contain:
- The agreed upon, scheduled match day and time.
- Indication as to which team won what map.
- logs.tf links for each map, which you can find easily via your ozfortress.com profile.
- Any mercenaries used within the match (it is expected that each team declares their approved mercenaries here).