
Player Restrictions
This page will show all Player Restrictions (players restricted from specific classes in-game) for players in Sixes Autumn '26. It will be updated throughout the season with each transfer window being a comment on this thread. Premier does not have any restrictions.
Intermediate:
brain gap
chimes Restricted off Demoman.

golden Restricted off Scout & Demoman.
skyhigh Restricted off Scout and Sniper.
jdn Restricted off Scout.
Miffy Restricted off Scout.
Last & Found
a team of ants in their prime Restricted off Soldier
kory Restricted off Scout.
Pengstah Restricted off Demoman.
Ravu4 Restricted off Soldier.
SUPER BEST FRIENDS

thethingy Restricted off Scout & Soldier.
League of Villians

Striker Restricted off Soldier and Demo.
Main
cccuabb
2345y Restricted TO Medic.
wampy Restricted off Soldier.
Salt Free Gaming
catfish Restricted TO Medic.
skratchle Restricted off Scout.
Sean Restricted off Demo.
joybaiters

Exquizit Restricted off Scout & Heavy.
Bird Restricted off Pyro.
Link Restricted off Pyro.
oLae!™ Restricted off Demoman.
Bree Restricted off Pyro.
Jujutsu Kaisen
yflow Restricted TO Medic.
C- Restricted off Scout.
Open:
lo mein
cb Restricted TO Medic.

Davé Restricted off Scout & Demo.
wilma Restricted off Soldier.
chadlite
r4ngaa Restricted off Scout.
6 Reasons Not To Play TF2
azzy Restricted off Scout.
we have a bob
aldeixisto Restricted off Sniper.
finlay side plot
Cymboll Restricted off Soldier.

Zoey Restricted off Soldier and Sniper.

All communication with Division Admins must occur within the Team Captain Discord. Team Captains will be invited after the conclusion of Signups. If you are not in this Discord, please reach out immediately.
Division Admins
Head Sixes Admins: inStinct
Premier Admin: Whitefang2360
Intermediate Admin: Mashiro
Main Admin: Sirgy & Ozone
Open Admin: inStinct
To see our complete list including Discord handles, see our Staff page here.

It's been some time since we've had a bigger set of rule updates, and this one is no exception - but there are some important changes to mercenary rules, and clarifications for casting that are important for those it affects. Otherwise, its all pretty palatable, reasonable changes/updates.
Global Ruleset Updates
- 3.3.1. Account Transfers has been updated with basic requirements for account transfers to happen. We found we have been performing a high amount of these transfers of late, so we want to ensure all account transfers are for a significantly valid reason.
- 4.1.1. Team Alias & Profile Guidelines updated to clearly note it is the team's responsibility to choose an appropriate, rule abiding name/alias, and that punishments can and will occur in breaches.
- 6.2.3. Contesting Mercenary Denials has been changed to lower the amount of reasonable mercenaries denied from three to two. This has been done to allow teams/captains to come to staff with mercenary issues earlier.
- 8.4. Distinct Aliases updated to properly define what we mean by Distinct Aliases:
- Aliasing is allowed in official matches. However, all players must have distinct aliases. ozfortress defines Distinct Aliases as aliases different from each player's alias, meaning no shared aliases. In addition, players should not be aliasing as their teammate - each player needs to be their own recognizable entity.
- 9.3.2. Banned Players Casting Official Matches updated to note the casting organizations responsibility in platforming banned players. To be clear, banned players can appear on stream, but their actions on stream will reflect also on those platforming them, reviewed on a case-by-case basis. We understand sometimes it isn't possible to control everything on a livestream, but if a person is a known risk, platforming them is not wise.
- 9.4. Casting Organization Responsibility added to make clear what responsibilities and guidelines both Approved and Unapproved Casting Organizations must follow.
- Guidelines/Responsibility:
- Organizations must not interfere with the play of an official match, with exception to Approved Organizations being allowed to dictate when a match starts. This includes manipulation of the game server, deliberate or malicious interruption of gameplay, or unneeded involvement or interference in Staff and Captain discussion, mercenary processes, or disputes. If you are seeing a problem in the match, contact staff. You are not staff.
- Be aware of who you are platforming - if their on-stream conduct is consistently in poor taste or breaches our Community Guidelines, punishments may arise. For example, platforming banned players.
- Criticism of ozfortress is fine, fair criticism of players and their play is fine, harassment, bullying or continued focus on specific players in an overly unfair or negative light, is not.
- If you are casting ozfortress matches, we want you to be as professional as you want to be. We don't require professional esports production, but effort reflects well on you, us and our scene. We want to work with you to promote you, your brand, your content, regardless of status.
- We are working on a basic casting guide for ozfortress to release soon, which covers some basic do's and don'ts, how to get things setup, and tools you can use.
- For example, we've launched an ozfortress Casting Essentials Alias Tool.
- Guidelines/Responsibility:
- 9.4. Player Stream Delay changed to 9.5. Player Stream Delay to allow for the new 9.4. Casting Organization Responsibility.
Penalties Updates
- 1.6. Player Integrity has been updated to split it into two separate penalties, Misleading Players/Captains, and Misleading Administrators. The Misleading Players/Captains penalty is remaining the same, but the newly added Misleading Administrators penalty is much more severe.
- We will be working to provide a better hub for listing suspensions, bans, infractions and penalties.
General Ruleset Updates
- "Match Bans" as a term have been renamed to "Match Suspensions" to make clearer the distinction in rule policing in ozfortress between bans and suspensions (eg. blocked access to services vs. simple round suspensions).
Behaviour Infractions Ruleset Updates Coming
While not here yet, a list of significant updates to this ruleset will be hitting your eyeballs in the next few weeks pending a meeting. We'll reveal more details once we have things locked in, but something mentioned above - a person's infractions will soon become public. More to come on this.
General ozfortress Updates
We're continuing to make changes in the background to processes/systems to reduce repetitive workload, delegate work off to other staff, and automating/improving systems (like making it possible to update docs.ozfortress.com, or updating ozfortress server files much faster - which is now a thing).
We have also made some small changes to our Team Captains Discord for this season, those are:
- There is now a
@League Adminrole, and is now the only ping-able role for League Administrators. This ping will combine both Sixes and Highlander staff, and has been done to allow Captains to get support for their match disputes much sooner than in the past. - Also, expect some changes to end-of-season Awards this season as well.
ozfortress is going to be having a big year in 2026. While we're not sure on the specifics yet, we're looking to celebrate 25 years of ozfortress, among a heap of other changes.
Also, I just want to put a personal note (from core) in here:
Our team works hard on seedings, and while we cannot satisfy everyone, we do try to do overall what is best whilst minimizing negative impact where we can. If anyone truly believes that our team is not doing their best to advocate for everyone, within reason, then leave. We're looking to make improvements to our internal tools (and introducing more tools) soon, but none of it will magically make everyone happy.
For those who are generally good people, please never get it twisted, we appreciate the hell out of you - we try not to let it feel like its an uphill battle for us staff, sometimes it does feel like it though.

Key Dates & Transfer Windows
Key Dates
Signups & Seedings Dates
Saturday 14th of February 2026: Signups Open
Friday 27th of February 2026: Signups Close, Rosters Locked for Seedings
Sunday 1st of March 2026: Seedings Released
Wednesday 4th of March 2026: Season starts
Regular Season Dates
Wednesday 4th March - Sunday 8th March 2026: Round 1
Wednesday 11th March - Sunday 15th March 2026: Round 2
Wednesday 18th March - Sunday 22nd March 2026: Round 3
Roster Lock applied Tuesday the 24th April 2026 (Main Only)
Wednesday 25th March - Sunday 29th March 2026: Round 4
Wednesday 1st April - Sunday 5th April 2026: Round 5
Roster Lock applied Tuesday the 7th of April 2026 (Premier Only)
Wednesday 8th April - Sunday 12th April 2026: Round 6
Wednesday 15th April - Sunday 19th April 2026: Round 7
Playoffs Dates (Main)
Wednesday 8th April - Sunday 12th April 2026: Playoffs Round 1 / Page Playoffs
Wednesday 15th April - Sunday 19th April 2026: Playoffs Round 2 / Semi-Finals
Wednesday 22nd April - Sunday 26th April 2026 Playoffs Round 3 / Grand & Bronze Finals
Playoffs Dates (Premier)
Wednesday 22nd April - Sunday 26th April 2026: Playoffs Round 1 / Page Playoffs
Wednesday 29th April - Sunday 3rd May 2026: Playoffs Round 2 / Semi-Finals
Wednesday 6th May - Sunday 10th May 2026: Playoffs Round 3 / Grand & Bronze Finals
Transfer Windows
Wednesday 4th March - Tuesday 10th March 2026: Transfer Window 1
Wednesday 11th March - Tuesday 17th March 2026: Transfer Window 2
Wednesday 18th March - Monday 23rd March 2026: Transfer Window 3
Tuesday the 24th of March 2025 - Roster Lock for Main
Wednesday 1st April - Monday 6th April 2026: Transfer Window 4
Tuesday the 7th of April 2026: Roster Lock for Premier
For applicants to be eligible to play in a particular round, the transfer application must be submitted by 11:59 PM AEST/AEDT time the Tuesday of the round before the transfer window.
Teams are permitted to a total of 6 player transfers into their roster this season. Only 2 Player Transfers are processed in each window.

PRELIMINARY AUTUMN '26 SEEDINGS
Welcome all to the new season! Quite the wait with the Summer Cup, but we are back and ready for you all to enjoy the cooler game mode (don't tell Instinct). Here are the preliminary seedings for this season! You can also have a look at the Player Restrictions at the link below. If you have any queries or questions, feel free to reach out to the Highlander Admins in the support channel on Discord
Premier
batsoup paraphernalia deluxe
crylander
Significant Otter
BRIANLANDER
unusual pomegranates
Death by a Thousand Kurts
Greetings American!
funny people
Main
awesome sauce
9 Reasons Not To Play TF2
LBS
Highhander
Rat Gaming Reborn
Ocean Blues
2 Divisions!
For this season, we have decided on 2 divisions. As much as people like having Intermediate to split the teams up more, we found that this season forcing a 5 team Premier, with 2 double round robin divisions with Intermediate and Open, would not work. We found a clear divide in skill between Awesome Sauce and Funny People which made both divisions competitive at the top and bottom of the division, still giving teams chances to fight and learn without worrying about being stomped every week.
Progression of the Season
Premier will be having a 7 week season, with each team facing each other once with Main having a 5 week season facing each other once as well. In both divisions, the top 4 teams will move onto the Page Playoffs, with any teams falling outside of the top 4 will not progress into Playoffs.

The number of restricted players allowed on one roster this season is 4.
Player Restrictions
MAIN
awesome sauce
><>Maxy Restricted off Soldier.
Onion Restricted off Scout.
snake eater Restricted off Scout, Soldier & Demoman.
modernhoomer/FleepFloopBippleBop Restricted off Scout.
9 Reasons Not To Play TF2
Yuzu Restricted off Scout.
Ling Bong Shing
Zando Restricted off Soldier.
juna Restricted off Scout.
aldeixisto Restricted off Sniper.
Highhander
PD0RA Restricted off Pyro.

Transfer History
This page will be populated with Transfer History listings as the season progresses. For more information on Transfers, click here.
Premier
Transfer Window #1
- Transfer.
Transfer Window #2
- Transfer.
Transfer Window #3
- Transfer.
Transfer Window #4
- Transfer.
Transfer Window #5
- Transfer.
Main
Transfer Window #1
- Transfer.
Transfer Window #2
- Transfer.
Transfer Window #3
- Transfer.
Transfer Window #4
- Transfer.
Transfer Window #5
- Transfer.
Emergency Transfers
- Transfer.

Division Admins
All communication with Division Admins must occur within the Team Captain Discord. Team Captains will be invited after the conclusion of Signups. If you are not in this Discord, please reach out immediately.
HIGHLANDER HEAD ADMINISTRATOR
- Sylvie
PREMIER DIVISION ADMINISTRATOR
- Pulse
- Sylvie
MAIN DIVISION ADMINISTRATORS
- woozy
- indy and her jones
ADDITIONAL SUPPORT
- Sperkle
To see our complete list including Discord handles, see our Staff page here.

PRELIMINARY SPRING '25 SEEDINGS
Just like "One Last Breath" by Creed, this season is meant to be enjoyed with an ice-cold beer after a hard day at the office. With the season just a few days away, here are the Preliminary Seedings for Highlander Spring '25. You can also find all the precursory class restrictions via the link below. If you have any concerns, please reach out to the Highlander Administrators via our support channel in Discord.
Premier
pena's trinkets
ATOMIC
crylander
emo is the mind killer
The Ozfortress Incelosphere
The Beatles
Intermediate
Outer Heaven
Adam's and the big Mac's
Unhinged
The Soup Store
Open
IDK (idontknow)
9 Reasons Not To Play TF2
Rat Gaming Reborn
Lake Fairy Crew
3 Divisions
This season we'll be utilising 3 divisions; these being Premier, Intermediate and Open. We feel that this split of 6-4-4 works best given the number of teams that signed up and the disparity in skill. The Premier division does have a noticeable separation in skill between the top 3 and bottom 3 teams. However, this is preferable to a division of 4 teams, where the bottom team would have to face the same top 3 teams week after week, with no closer competition available. From this the Intermediate and Open divisions have been constructed and balanced, with all teams being within the same skill set as those adjacent to them.
Season Progression
For Premier, there will be a 5-week regular season where each team will face all other teams once. As for Intermediate and Open, each team will play the other teams in their division twice for a 6 week long season. After the regular season, the top 4 teams from each division will move into Page Playoffs. For Premier, teams ranking 5th and 6th at the end of the regular season will not progress into Playoffs. While all the teams of the Intermediate and Open divisions will advance into playoffs regardless of final standing.
Bronze Final Forfeits.
Previously, any team which forfeited a finals match would be disbanded and deemed ineligible to receive in-game medals. Moving forward, teams will be permitted to forfeit Bronze Final matches without being disbanded. However, there are some stipulations around forfeiting this final.
- The team that forfeits the bronze final effectively loses that match, meaning they will finish the season in 4th place.
- If both teams mutually agree to forfeit the match, the higher ranking team (Home Team) will remain as the 3rd place team.
We feel this will still ensure the Bronze Final have meaning and a place come end of the season but doesn't force the weaker team to play the match if they are ready to finish up for the season.
Mercenary Limit removed
To continue to align with the sixes crowd we will be dropping our previous mercing limitations and allowing teams to merc a player an unlimited number of times per season (only when the player has been approved to merc, of course). We are doing this to aid teams on both sides of the skill bell curve to find players with more ease when needing a mercenary in a pinch.
Note: These rule changes may take time to be reflected in our site's docs.

Final Seedings
Please do not hesitate to contact an admin if you have any issues, questions, or concerns. This can be done through our Discord's support category.
PREMIER
destruction of lexx
Rolexx
COOM ALT xeno BLACK
Ascension
CASH IS KING
LBFG
slimedout
Bread Gaming
SEMI SLEEPERS
willy's theory
Just a chill guy
ziah's burgers
INTERMEDIATE
brain gap
Last & Found
The Boys Light Up
8 billion feeders + MORT
hopium
SUPER BEST FRIENDS
Genuine Killstreak Blunt Rotation
MAIN
cccuabb
(redacted team name)
League of Villians
Salt Free Gaming
UNCFortress
joybaiters
Jujutsu Kaisen
LexaPros
OPEN
lo mein
chadlite
6 Reasons Not to Play TF2
we have a bob
finlay side plot
the good ones

Revised Seedings
Class Restrictions - Subject to change
These placements are not final and are subject to change. We welcome any input to help us finalise seedings and restrictions. This can be done through our Discord's support category and we will most likely respond tomorrow.
PREMIER
destruction of lexx
Rolexx
COOM ALT xeno BLACK
Ascension
CASH IS KING
LBFG
HIGH
slimedout
Bread Gaming
SEMI SLEEPERS
willy's theory
Just a chill guy
ziah's burgers
INTERMEDIATE
brain gap
Last & Found
The Boys Light Up
8 billion feeders + MORT
hopium
SUPER BEST FRIENDS
Genuine Killstreak Blunt Rotation
MAIN
cccuabb
(redacted team name)
League of Villians
Salt Free Gaming
UNCFortress
joybaiters
Jujutsu Kaisen
LexaPros
OPEN
lo mein
chadlite
6 Reasons Not to Play TF2
we have a bob
finlay side plot
the good ones
Staff Changes
Cab & Ozone
We're happy to announce that Cab & Ozone will be joining our staff team this season as the newest Trial Sixes Administrators. Cab has a wealth of experience playing in the community and Ozone has proven themselves previously as an admin for Noob pugs. We're excited to welcome different skill sets to the administration team and wish them the best going into Autumn '26.
Sirgy & Whitefang2360
We're excited to welcome Sirgy & Whitefang2360 who will be returning to staff as fully fledged Sixes Administrators. Congratulations, the training wheels are off!
Emgee
Unfortunately, real life has caught up with Emgee and as such has decided to step down as Head admin. We wanted to sincerely thank emgee for stepping up when the time required. Thank you for your contribution to improving the sixes community! We wish you all the best and hope to see you again.

Map Pool
Sixes Autumn '26 Map Pool
koth_bagel_rc11
koth_clearcut_b18
koth_product_final
cp_gullywash_f9
cp_process_f12
cp_reckoner_rc6
cp_snakewater_final1
cp_sultry_b8a
cp_sunshine

Map Schedule
Week 1: cp_process_f12, koth_bagel_rc11
Week 2: cp_snakewater_final1, cp_sunshine
Week 3: cp_gullywash_f9, koth_product_final
Week 4: cp_sunshine, cp_sultry_b8a
Week 5: cp_reckoner_rc6, koth_clearcut_b18
Week 6: cp_gullywash_f9, koth_bagel_rc11
Week 7: cp_process_f12, koth_product_final
Please note: koth_bagel_rc11, koth_clearcut_b18, koth_product_final, cp_gullywash_f9, cp_process_f12, cp_reckoner_rc6 cp_snakewater_final1 and cp_sultry_b8a are custom maps. If you don't already have these installed, please click the links above to download them, and then move them to your ..\Team Fortress 2\tf\download\maps directory.
The following commands can be used to change maps to the correct version. Type or copy these commands into your console to change to that map, as long as you have the correct RCON password.
rcon changelevel koth_bagel_rc11
rcon changelevel koth_clearcut_b18
rcon changelevel koth_product_final
rcon changelevel cp_gullywash_f9
rcon changelevel cp_process_f12
rcon changelevel cp_reckoner_rc6
rcon changelevel cp_snakewater_final1
rcon changelevel cp_sunshine
rcon changelevel cp_sultry_b8a

Getting started with Team Comtress 2!
Team Comtress 2 is a rare glimpse at a potential future for TF2 for those playing Summer Cup, but getting yourself situated on a new client can be difficult. Luckily, this process is actually incredibly easy! Below is an install guide, a brief list of the bigger improvements, an FAQ we'll continue to update, and a server reservation guide!
Installing Team Comtress 2
Getting Team Comtress 2 installed could not be any easier! This mini-guide will cover installing TC2 on Windows, for other operating systems you can check their website.
- Head over to the Team Comtress 2 website, and click the Download button front and center. This will download the TC2 launcher which is pretty small. Make sure to put this somewhere you can easily open this later, as this launcher is how you launch TC2 (it doesn't install as a program).
- Windows may ask you for permission to run it, or Smart Screen may prompt you to "Run anyway". Your browser (in particular Edge or Chrome) may also warn you about the download. You'll need to Keep the file. This is only because signing a Windows program through Microsoft is not cheap, but as long as you know where you are downloading it from (that being the official site), it's fine to ignore.
- Once you have the launcher downloaded, run it, and you're good to start setting up your launch options if you use any. Click the settings button bottom right and there you can configure the installation directory, launch options and what release branch you're on. For cup day, you'll want to stay on the Stable branch, so make sure Pre-release is unticked.
- You're done! Now you'll just need to bring your configs over if you wish, otherwise we suggest using the improved in-game settings menu, it covers a hell of a lot and already has modern default settings for things like FOV set!
Improvements in TC2
There are many, many improvements in TC2, so we won't try to cover them all. Instead, here's a brief but slightly outdated list from serveme.tf with some stuff we've thrown in.
- Networking Upgrades
- Sub-tick support like seen in CounterStrike 2.
- Improved lag compensation.
- Reduced network interpolation delays.
- Fixed hitbox desync at high speeds.
- Gameplay Fixes
- Fixed backstab and melee hit detection.
- More consistent bullet spread.
- Improved distance-based damage.
- Enhanced weapon responsiveness.
- Performance Improvements
- Optimized rendering and particle systems.
- Better performance in large team fights.
- Reduced overhead from game systems.
- Smoother framerates overall.
- Quality of Life
- New Casual MVP screen.
- Improved competitive mode for competitive and league matches.
- Customizable hit markers.
- Modern default settings (90 FOV).
- Enhanced visual effects.
- Match Pausing improvements (please don't pause your match just to see them 😠)
- Players can now join when a match is paused. 😱
- Recent additions for Summer Cup
- Logs.tf native replacement.
- Enhanced Match Timer natively integrated.
- Multiple other SourceMod plugins we rely on for league matches have been integrated natively!
Reserving a TC2 server from au.serveme.tf
Reserving a TC2 server couldn't be simpler! Like you would with a normal TF2 server, you would head over to au.serveme.tf and reserve a server, but first you'll need to opt-in to TC2 server access, which can be done here. Once you've successfully opted in, you can now reserve TC2 servers, but do make sure you reserve "ozfortress bookable TC2" servers!
Getting your server set up for your match is also as simple as a regular season! Grab the RCON details, or use the Web RCON, and type one of the following map aliases depending on what round you're in.
rcon process rcon sunshine rcon snakewater rcon product
Once you've set the map, you'll need to execute the server config, depending on if the map is 5CP or KOTH.
rcon ozf-sc-5cp rcon ozf-sc-koth
And bam, you're done and ready to play your match! If you want to play another map, you can. Just be aware that not all server configs work or are tested on TC2, so best to stick to the Summer Cup specific ones!
TC2 FAQ
Q: Can I copy my custom folder over?
A: Short answer: No. Long answer: Somewhat.
Using a custom HUD with TC2 can and likely will break or hide a lot of things, and may make the main menu unusable.
Custom files that replace other game files should also be avoided.
Custom config files should work, just note that some things may have changed. We recommend only keeping your uber binds, resupply binds, utility sort of stuff. For actual graphics, it is probably best to make use of the heavily expanded settings menu in-game!
Q: What about hitsounds, damage numbers, and general game settings?
A: TC2 comes with a heavily expanded in-game settings menu which covers a lot of settings! Also, it sets a bunch of enhanced defaults for things like FOV too!
You will likely need to turn on Fast Weapon Switch and a few other things, but otherwise the defaults are far better than normal TF2.
Q: Do I need to redownload maps?
A: Thankfully no!
TC2 scans your base TF2 install already, which is how it's download and install size is so tiny! So TC2 will look for your existing maps folders, and make them usable in TC2. This also means that all maps should be 100% compatible with, and work in TC2.
Q: How long will ozfortress TC2 servers remain up after the cup?
A: At this stage, until the season is underway.
We will likely drop the amount of servers after the cup to around four.

Player Restrictions
It is unclear yet if we will need restrictions. If so, they will be listed here.
Intermediate
gabagool
mgm Restricted off Soldier.
kourema skli
voxii Restricted off Scout.
jkc_S Restricted off Soldier.
Ozia
striker Restricted TO Medic.
Open
finlay side plot
Cymboll Restricted off Soldier.
DJ Amba
yuzu Restricted off Scout.
qb Restricted off Scout.
Coldie Restricted off Scout.

Final Seedings
Here are our Final Seedings for Summer Cup. If you are not already in the Team Captains Discord, please ensure you join immediately. Once we have done the back-end paperwork, you'll have your roles - provided you've followed up the #setup in the Captains Discord after joining!
You can find Player Restrictions here.
Seedings
Division 1
- BRIANLANDER
- whitetiger
- LBFG
- cheese sandwich
Division 2
- Clavicular brutally frame mogged by ASU frat leader
- SEMI SLEEPERS
- Eludicator
- Last & Found
Division 3
- gabagool
- kourema skli
- ( redacted team name )
- Ozia
- Genuine Killstreak Blunt Rotation
- funny people
Division 4
- DJ Amba
- finlay side plot
- 6 Reasons Not To Play TF2
- Missyubibiko

Preliminary Seedings
Please keep in mind these are not final, and we, like always, are open to feedback, suggestions and criticism of these seedings. If you want to voice your concerns, please use our ticket system found in #admin-support in our Discord.
You can find preliminary Player Restrictions here.
Seedings
Division 1
- BRIANLANDER
- whitetiger
- LBFG
- cheese sandwich
- Clavicular brutally frame mogged by ASU frat leader
- SEMI SLEEPERS
- Eludicator
Division 2
- gabagool
- kourema skli
- ( redacted team name )
- Ozia
- Genuine Killstreak Blunt Rotation
- funny people
Division 3
- DJ Amba
- finlay side plot
- 6 Reasons Not To Play TF2
- Missyubibiko
A Midsummer Night's Sixes Cup 2026 - Preliminary Seedings
Hey @News, we've released our first public iteration of seedings for this weekend. Please give it a look and poke us with any issues via a ticket (found in #admin-support).
:newspaper: A Midsummer Night's Sixes Cup 2026 - Preliminary Seedings

Preliminary Seedings
Please keep in mind these are not final, and we, like always, are open to feedback, suggestions and criticism of these seedings. If you want to voice your concerns, please use our ticket system found in #admin-support in our Discord.
You can find preliminary Player Restrictions here.
Seedings
Division 1
- BRIANLANDER
- whitetiger
- LBFG
- cheese sandwich
- Clavicular brutally frame mogged by ASU frat leader
- SEMI SLEEPERS
- Eludicator
Division 2
- gabagool
- kourema skli
- ( redacted team name )
- Ozia
- Genuine Killstreak Blunt Rotation
- funny people
Division 3
- A7 Esports
- finlay side plot
- 6 Reasons Not To Play TF2
- Missyubibiko

A Midsummer Night's Sixes Cup 2026 - Schedule
Pre-Cup Schedule
- Signups open: NOW!
- Signups close: Wednesday 18th of February 2026
- Seedings released: Friday 20th of February 2026
Cup Schedule
Swiss Stage (Day 1) - Saturday 21st of February 2026
- Round 1 (BO1): 6:15pm AEDT
- cp_process_f12
- Round 2 (BO1): 7:15PM AEDT
- cp_sunshine
- Round 3 (BO1): 8:15pm AEDT
- koth_product_final
- Round 4 (BO1): 9:15pm AEDT
- cp_snakewater_final1
Playoffs (Day 2) - Sunday 22nd of February 2026
- Page Playoffs (BO1): 6:00pm AEDT
- Semi Finals (BO3): 7:00pm AEDT
- Grand Finals (BO3): 9:00pm AEDT

~APRIL FOOLS!~
We are very proud and excited to announce the future of competitive TF2 at ozfortress.
INTRODUCING WARZONE: THE OZFORTRESS CLIENT
In order to combat cheaters and incorrect account usage, ozfortress has decided to introduce a client for all players playing on ozfortress servers. For those who are unaware, a client is a tool that scans your PC and monitors what you are doing in order to detect cheats and other third-party programs. We have decided to adopt the use of a client in order to improve the user experience when playing in the ozfortress league.
FAQ
Why is the client called Warzone?
Many players will recognise the name Warzone as the former name of the current ozfortress website. We decided that since the current website has adopted the domain of ozfortress.com, we would put the title of Warzone to another use and fittingly name the ozfortress client, Warzone.
When do I need to run the ozfortress client?
All players will need to run Warzone whenever they play on an ozfortress server. This is to ensure that ozfortress remains a cheat-free environment and to make sure that all instances of cheating and incorrect account usage are handled by staff.
How do I run the client?
Simply download and install Warzone, and then run warzone.exe which will be found inside the extracted folder. Once the client is showing the ozfortress.com front page, the client is running successfully.
Does Warzone invade my privacy?
Yes. We do not look at any personal information of the user, however. Warzone will only monitor the files that the player uses when in-game.
What operating systems can run Warzone?
Currently there are Warzone builds for Windows, Mac and Linux. Download links for all can be found below.
Will Warzone pick up all third-party programs?
Yes. If you are unsure of the legality of a third-party program, contact an administrator.
Who created Warzone?
Warzone was a collaboration between ozfortress admins Connor and Thermite, ozfortress developer /dev/zero and head of ozfortress Anti-Cheat obla. Huge thanks goes out to Connor who did the bulk of the legwork and sunk countless hours into the creation and perfection of Warzone.
We hope that Warzone improves the ozfortress experience for all users. If any players have any concerns about the security or privacy concerns of Warzone, do not hesitate to contact an administrator.
DOWNLOAD WARZONE FOR WINDOWS
DOWNLOAD WARZONE FOR MAC
DOWNLOAD WARZONE FOR LINUX
Thank you,
The ozfortress Administration Team and the ozfortress Anti-Cheat Panel
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