
Let's start 2020 with a bang in the event of this holiday season - ozfortress Presents: A Midsummer Night's Cup 2020, where teams will compete over one night in multiple brackets. A Midsummer Night's Cup 2020 will be held on the 12th of January.
The cups are designed to be a casual, laid-back event for over the summer, especially after three seasons of the flagship league run back to back. Focusing on a relaxed experience, there will be three brackets - Premier, Intermediate and Open. Premier and Intermediate will have 8 teams while Open will have 16, signups permitting. All brackets will be a single elimination bracket, over a single night.
Each match will be a best-of-one with maps being set, using a win-difference of 5 / 30 minutes format. King of the Hill maps are played to a first to three format.
Ties are not allowed, and can be resolved by Golden Cap, which is first to 1 / 10 minutes. If no one caps last at the end of 10 minutes, the team that owns the middle point will be declared the winner.
We'll be playtesting cp_villa_b8 this cup. We're excited to see feedback on cp_villa and how it plays!
Unfortunately, as this is a One Night Cup, there will be NO badges for this event.
As the schedule for this tournament is tight, teams must be ready with at least 5 rostered players in the server by the round start time. If a team is more than FIVE minutes late, your bracket's league administrator MUST be contacted and a forfeit win will be recorded. DO NOT DELAY YOUR MATCH AS A COURTESY TO A LATE TEAM. ONE DELAYED MATCH DELAYS THE WHOLE TOURNAMENT. Note that 5CP matches can go for 40 minutes with a Golden Cap, so this must be followed closely.
ozfortress servers will be used for this competition, but they will be distributed by ozfortress League Administrators through Warzone. Be sure to be in the ozfortress Discord for ease of communication.
In Warzone, captains can create Teams using the "Start Team" button on the Teams page. Once created, captains can invite players to the team. Team invites are shown on a player's profile, which can be accessed by clicking on your name next to the bell on the top right hand corner of your screen. Teams provide a pool of players that can be signed up for a tournament. Players may be in the pool for multiple teams but only one roster for any given tournament. Captains may sign up a roster for tournaments under the league page.
If you are using an existing team, you do not have to recreate your team again! Simply sign up your A Midsummer Night's Cup 2019 roster using your existing team!
The ruleset for the Midsummer Night's Cups differ slightly from the ruleset used in the regular seasonal leagues. Be sure to have a read of the changes to make sure you are up to date. These have been outlined in the following posts and also in the FAQ. If you have any further questions, message an administrator.
If you're new and not sure how to get started, don't fret! Check out the #recruitment section of the ozfortress Discord where you can express your interest in joining a team, or peruse potential players to form a team of your own. Teams are normally comprised of 1 Medic, 1 Demoman, 2 Soldiers and 2 Scouts. If you're new to the competitive scene, click here for an introduction to ozfortress! Whether you're a veteran or new to the scene, get on a team and come play!
We are really keen to get this out for people to know about this - form your teams, and get ready to play some great TF2. Signups are open now, right up until Friday the 10th of January at 11:59 PM
[Signup here on Warzone!]
[Schedule] [Unlocks] [Rules]
[Server Configuration] [FAQ]

FAQ
What is the format of A Midsummer Night's Cup 2020?
Each Midsummer Night's Cup will have multple brackets - Premier, Intermediate and Open (pending signups). Premier and Intermediate will be a double elimination bracket while Open will be a single elimination bracket, both with Bronze matches.
What is the maximum amount of players per team?
In A Midsummer Night's Cup 2019, there will be a limit of 10 players per team.
How do I get the server?
Server strings will be distributed in the match details section of your match page. This will only be visible to the teams participating in the match.
How long is each round?
We allocate 45 minutes per round but we expect each round's game-time to be under 30 minutes.
The other team isn't showing up, what do I do?
If the team is more than 5 minutes late, contact your bracket's league administrator to claim a forfeit win.
How long can we pause for?
Pauses for this tournament must not last longer than 3 minutes. If there are any complications, contact your bracket's league administrator.
Will there be medals?
Unforunately, no.

View the whitelist at whitelist.tf
This global whitelist is part of an initiative to unify the international leagues. No changes have been made since the end of OZF 26.
New items added to the game during the cup will be banned until the next season. Modification of weapons will be evaluated by the administrative team. Taunts which are silent and/or toggle-able have been banned.
It is the responsibility of the player to not use these weapons in matches. The whitelist not loading or loading incorrectly is not an excuse for using banned items.

PREMIER AND INTERMEDIATE SCHEDULE
The Premier and Intermediate Brackets will be played as a single elimination tournament on one night. The schedule is as follows.
Sunday the 12th of January
7pm - Round 1 (cp_villa_b8)
7:45pm - Semi-Finals (cp_metalworks)
8:30pm - Grand Finals - BO3 (cp_snakewater_final1, cp_process_final, cp_gullywash_final1) and Bronze Match (cp_gullywash_final1)
Grand Finals of Premier and Intermediate will be played as a best of three. The map picks only decide what order the maps are played in, the three maps listed about for the grand final are the three maps that will be in the best of three. The pick system (higher seeded team picks the first map) is conducted on the match page by the team captains, or in-game before the match start.
See the brackets here on Warzone.
Please note: cp_villa_b8 is a custom map. If you don't already have this map installed, please click the link above to download them, and then move it to your ..\Team Fortress 2\tf\download\maps directory.
PLEASE DOWNLOAD THE MAPS THROUGH THE LINKS ABOVE BEFORE THE TOURNAMENT.
SCHEDULE FOR OPEN
The Open Bracket will be played as a single elimination tournament on one night. The schedule is as follows.
Sunday the 12th of January
7pm - Round 1 of 16 teams or fewer (cp_villa_b8)
7:45pm - Round 2 of 8 teams (cp_metalworks)
8:30pm - Semi-Finals (cp_snakewater_final1)
9:15pm - Open Grand Finals and Bronze Match (cp_gullywash_final1)
Unlike the other brackets, the Grand Final of Open will be a best of one.
See the bracket here on Warzone.
ADDITIONAL RULES
As the schedule for this tournament is tight, teams must be ready with at least 5 rostered players in the server by the round start time. If a team is more than FIVE minutes late, your bracket's league administrator MUST be contacted and a forfeit win will be recorded. DO NOT DELAY YOUR MATCH AS A COURTESY TO A LATE TEAM. ONE DELAYED MATCH DELAYS THE WHOLE TOURNAMENT. Note that 5CP matches can go for 40 minutes with a Golden Cap, so this must be followed closely.
Pauses are allowed for player issues but must be short. Pauses lasting for more than 3 minutes are not allowed under any circumstances, and any team may not pause more than twice. If a sub is not able to be found, you must continue playing with 5 players. If you drop below 5 players for more than three minutes, the match will be recorded as a forfeit loss. If everyone on the team is dead, only then can Steam messages be used. Breaking pause rules will result in disqualification.


The ozfortress December 2019 poll is here! As always, we run a poll in between tournaments to see what the community wants. This poll contains some key questions regarding the Global Whitelist, administration, OZF 26 and future maps and the map pool (including Kalinka).
It would be greatly appreciated if you take the time to express your views so we can make ozfortress better!
View the poll here!

Congratulations Main winners twig Today
Logs
Logjam - 5 - 4 (GC)
Product - 3 - 0
Match
Congratulations to twig Today at 4:20 PM @everyone im horny on winning the OZF 26 Main Grand Final against Auz Fanclub.
The first map was Logjam, the pick of twig Today. The first round saw Auz Fanclub push twig Today back to their last and attempt to push in. After several key picks, their push was successful and they claimed the first round in just over five minutes. Auz Fanclub were then able to take the next round in a dominating fashion, putting them 2 - 0 up on the map. twig Today were then able to snag two quick round of their own, tying the scores up at 2 - 2. The teams began trading round back and forth until the scores were tied at 4 - 4. With only three minutes left in the round, both teams tried to convert the map win however neither were successful, leaving the score at 4 - 0 and taking us to a Golden Cap. Due in part due to some huge damage from Bitler, the Golden Cap ebded up being a quick round for twig Today and they took the map 5 - 4. The Pocket Scouts were carrying on Logjam, with both maz and bann dropping 28 and 32 kills respectively.
After contesting twig Today on their map pick, Auz Fanclub were in a good position to take their own map pick and take us to a third map. They picked Product, a map rarely seen in playoffs. However despite these promising circumstances, the outcome of the map could not have been more different. twig Today quickly established why they were the top seed for the season and brutally dismantled Auz Fanclub. Every player on twig Today was firing on all cylinders and they were able to stun Auz Fanclub and take the map 3 - 0 in under 15 minutes, and with it the series 2 - 0. Both Bitler and K1ng dropped a huge 500+ DPM performance and had large roles in their team's convincing map win. With this win, twig Today became you ozfortress season 26 Main Champions!
Thank you to all the players, support staff and patrons that helped make this season possible. We'll see you all again soon!
Placements
1st - twig Today at 4:20 PM @everyone im horny
2nd - Auz Fanclub
3rd - Gnome Zone
Awards
Champions: twig Today at 4:20 PM @everyone im horny
Best Demoman: crybaby
Best Medic: sea anarchy
Best Pocket: Dragonfru
Best Roamer: a team of ants in their prime
Best Pocket Scout: rats0up and cooleverest
Best Flank Scout: Susu
Best Utility: cooleverest
Most Improved Player: Quack
Most Valuable Player: crybaby
Friendliest Team: Gnome Zone
Most Improved Team: twig Today at 4:20 PM @everyone im horny
Best Dressed Team: Gnome Zone and Auz Fanclub and twig Today
Best Caster: xander

The voting threads for the end of season awards have now been posted! The votes must be sent through to core (core9243) or skaz (skaz4670) in a Discord PM using the correct formatting on Discord by Thursday the 5th of December at midnight by every team captain. Failing to do this will prevent your votes from counting.
Only captains to vote. Please submit with 3 votes for EVERY category.
Premier Votes
Intermediate Votes
Main Votes
Open Votes
- serveme
- KritzKast
- CappingTV
- callouts.tf
-
noob pugs
Community-run Newbie Pugs