ozfortress' A Midsummer Night's Sixes Cup 2026
Note: We may limit signups to 40 teams to ensure we have enough servers to cater for the event.

A Midsummer Night's Cup returns!
Following CappingTV's Summer Brawl LAN in Brisbane, we thought it might be interesting to return to our old style of Summer Cups with A Midsummer Night's Sixes Cup 2026, with just one small twist - run on Team Comtress 2! Team Comtress 2 is the brainchild of prominent community member mastercoms, known for mastercomfig and many other projects.
Signups, Seedings & Cup Days
- Signups for A Midsummer Night's Sixes Cup 2026 are open from now, up until Wednesday 18th of February 2026.
- Seedings will be released Friday 20th of February 2026.
- A Midsummer Night's Sixes Cup 2026 spans two days, with Swiss Stage Day 1 on Saturday (21st of February 2026), and Playoffs Day 2 on Sunday (22nd of February 2026). See the full schedule here.
Pocket Scout:
Flank Scout:
Pocket Soldier:
Roamer Soldier:
Demoman:
Medic:

Team Comtress 2 focuses on bug fixes, making subtle improvements to many aspects of the game including weapon balance, UI, etc. There is far too much to note here, so we urge you to have a quick look at the information linked below!
Getting started with TC2 (page under construction)
TC2 Website
Download Team Comtress 2
Frequently Asked Questions
- Q: Will there be medals/badges?
- A: Yes, Summer Cup medals will be used!
- Q: Are we using... the Team Captains Discord!?! (insert shock)
- A: Yup, we sure will be using the Captains Discord. Unfamiliar with what it is? Basically, it just allows you to instantly communicate with the captain/s of the other team in your matches via match channels that are generated for each round - pretty cool right! Other than that, make sure to read the #readme channel, and you'll be set.
- Q: The other team isn't showing up or responding, what do I do?
- A: If the team is more than five minutes late, contact the tournament admin team to claim a forfeit win. Do not delay as a courtesy to the other team. Delaying could and likely will delay the entire cup.
- Q: How do I get a server?
- A: Click the Booking a TC2 server button at the top of this page to find out!
- Q: How long can we pause for?
- A: Individual pauses can last no longer than three minutes, or combined no longer than five minutes. You are limited to two pauses per team.
- Q: What is the maximum amount of players per team?
- A: Team roster limit is set at nine players per roster.
- Q: What are the mercenary rules?
- A: Mercenaries need to be approved by an administrator, and should be used sparingly. Ping an administrator with the @Cup Staff role in the Team Captains Discord.
- Q: I need help/I have a question!
- A: If it's prior to the cup, feel free to open a ticket through Alfred in #admin-support , in the main ozfortress Discord. If it's during the cup, or between Day 1 and Day 2 - ping the @Cup Staff role in your Team Channel/Match Channel in the Team Captains Discord.
Reminders
- Please remember, we are testing Team Comtress 2 in a way it hasn't been tested thoroughly yet, so there could be, and very likely will be, bugs or disruptive issues. We've allowed fairly generous scheduling, but delays may occur.
- If you are unsure if something is considered a game exploit, ask us for a ruling.
- No teams registered
- serveme
- KritzKast
- CappingTV
- callouts.tf
-
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