The classic Oceanic tradition has returned! Ultiduo is back and on Sunday the 3rd of May duos will battle it out for the title of Ultiduo champion!
Over the 13 iterations of Ultiduo we have seen over 500 duos compete to fight it out and we hope that Ultiduo 14 will be no different. We're using the classic whitelist along with koth_ultiduo_r_b7 to maintain the old-school tradition. All matches will be a Best-of-1 in a Single Elimination format. However, the Semi-Finals and the Grand Final will be a Best-of-3. The top 8 teams will be seeded and the rest will be randomised. The same two players must play throughout the tournament. Unfortunately, there will be no medals for this tournament. We encourage players to join the ozfortress Discord server as important announcements will be delivered via the platform on the night.
If you are using an existing team, you do not have to recreate your team again! Simply sign up your Ultiduo duo using your existing team. Only one duo may sign up per existing team.
Signups:
Ultiduo 14 sign-ups will be done using Citadel, just like previous ozfortress seasonal leagues. Signups are limited to 64 teams so get in quick! Signups are open now and will close on Sunday the 3rd of May at 4:00 PM AEST!
Schedule:
Round 1 - 7:30 PM AEST
Round 2 - 7:50 PM AEST
Round 3 - 8:10 PM AEST
Round 4 - 8:30 PM AEST
Semi-Finals - 8:50 PM AEST (Bo3)
Grand Final - 9:40 PM AEST (Bo3)
Matches:
When each round starts, matches will be automatically generated. Server strings will be posted in the MATCH NOTICE. This match notice will only be visible to the players of that match. The map and server configuration will automatically be loaded prior to string distribution. Only the provided ozfortress are to be used.
Please, start each game ASAP as there is a tight schedule for the night. If the other team has not shown up five minutes, message an administrator to claim your forfeit win.
After the match is over, please submit / confirm the scores IMMEDIATELY AFTER THE MATCH IS OVER. Posting of logs is not mandatory but logs will be used for solving disputes.