KEY DATES
Monday 21st January 2019: Signups Open
Thursday 31st January 2019: Signups Close, Rosters Locked
Saturday 2nd February 2019: Teams Announced
Sunday 3rd February – Thursday 7th February 2019: Round 1
Sunday 10th February – Thursday 14th February 2019: Round 2
Sunday 17th February – Thursday 21st February 2019: Round 3
Sunday 24th February – Thursday 28th February 2019: Round 4
Sunday 3rd March – Thursday 7th March 2019: Round 5
Sunday 10th March – Thursday 14th March 2019: Round 6
Sunday 17th March – Thursday 21st March 2019: Round 7
Sunday 24th March – Thursday 28th March 2019: Page Playoffs
Sunday 31st March – Thursday 4th April 2019: Semi-Finals
Sunday 7th April 2018 – Thursday 11th April 2019: Grand Finals
Grand Finals for Premier will be played as a Best of 5. Intermediate and Open Grand Finals are a Best of 3.
PAGE PLAYOFFS
All brackets will be using the page playoff system for their finals. Matches with a single listed date will be locked to that date, those with a range will be negotiated within that range similar to regular season matches.
View the whitelist at whitelist.tf
This global whitelist is part of an initiative to unify the international leagues. We will be using the January 2019 edition of the global whitelist.
New items added to the game during the season will be banned until the next season. Modification of weapons will be evaluated by the administrative team. Taunts which are silent and/or toggle-able have been banned.
It is the responsibility of the player to not use these weapons in matches. The whitelist not loading or loading incorrectly is not an excuse for using banned items.
ozfortress administrators are responsible for the smooth running of the ozfortress seasonal league. Remain in constant contact with them regarding team issues and potential team instability. They are also available to clarify anything about the rules or procedures of ozfortress competitions.
The best way to get in contact with an administrators is in the #admin-support channel on Discord. Click the following to join our Discord.
The following people are available to solve issues in your bracket, however for simple issues we strongly recommend that you refer to the ruleset. From here, your own league administrators should be your first point of contact, however if your administrators are not available, others may be able to help.
Head Administrator - catfish
Premier Administrator - catfish
Intermediate Administrator - Thermite
Open Administrators - Fozzlm and arnold
Thank you to all teams and players who played in A Midsummer Night's Cup 2019 #2! OZF 24 signups open tomorrow and we hope to see you there!
Placements are listed below. Congratulations to all winners!
PREMIER
1st - Lollipop
2nd - Unanimous confusion
3rd - gonke
OPEN
1st - twitch.tv/optivex
2nd - Undrex-chan and the Bongo Boys
3rd - Gnome Zone
PREMIER
Lollipop
gonke
Unanimous confusion
Damage, Re-inc
ad hominem attack
beached whales
doggy style
Chess Club Rejects
OPEN
IT WAS A SCANDAL
off in the shower
Undrex-chan and the Bongo Boys
chiken
twitch.tv/optivex
W4Y B1G
twitch.tv/Haste_29
Gnome Zone
Penguins
MGE Airlines
Uber Beets
Fellowship of the Ping
We hope everyone had a relaxing holiday break! We're happy to announce the second cup in our event of the summer season - ozfortress Presents: A Midsummer Night's Cup 2019, where teams compete over two separate one-night cups in multiple brackets. Midsummer Night's Cup 2 will be held on the 20th of January.
The cups are designed to be a casual, laid-back event for over the summer, especially after three seasons of the flagship league run back to back. Focusing on a relaxed experience, there will be three brackets - Premier, Intermediate and Open. Premier and Intermediate will have 8 teams while Open will have 16, signups permitting. All brackets will be a single elimination bracket, over a single night.
Each match will be a best-of-one with maps being set, using a win-difference of 5 / 30 minutes format.
Ties are not allowed, and can be resolved by Golden Cap, which is first to 1 / 10 minutes. If no one caps last at the end of 10 minutes, the team that owns the middle point will be declared the winner.
For the second cup, we will be playing the new iterations of cp_prolands and cp_logjam (specifically cp_prolands_rc2p and cp_logjam_rc8) as well as a few of everybody's favourites!
Unfortunately, as this is a One Night Cup, there will be NO badges for this event.
As the schedule for this tournament is tight, teams must be ready with at least 5 rostered players in the server by the round start time. If a team is more than FIVE minutes late, your bracket's league administrator MUST be contacted and a forfeit win will be recorded. DO NOT DELAY YOUR MATCH AS A COURTESY TO A LATE TEAM. ONE DELAYED MATCH DELAYS THE WHOLE TOURNAMENT. Note that 5CP matches can go for 40 minutes with a Golden Cap, so this must be followed closely.
ozfortress servers will be used for this competition, but they will be distributed by ozfortress League Administrators through Warzone. Be sure to be in the ozfortress Discord for ease of communication.
Since there are multiple brackets, all administrators will be separated into respective brackets much like the seasonal league. League administrators and their respective brackets will be announced when signups have ended.
In Warzone, captains can create Teams using the "Start Team" button on the Teams page. Once created, captains can invite players to the team. Team invites are shown on a player's profile, which can be accessed by clicking on your name next to the bell on the top right hand corner of your screen. Teams provide a pool of players that can be signed up for a tournament. Players may be in the pool for multiple teams but only one roster for any given tournament. Captains may sign up a roster for tournaments under the league page.
If you are using an existing team, you do not have to recreate your team again! Simply sign up your A Midsummer Night's Cup 2019 roster using your existing team!
The ruleset for the Midsummer Night's Cups differ slightly from the ruleset used in the regular seasonal leagues. Be sure to have a read of the changes to make sure you are up to date. These have been outlined in the following posts and also in the FAQ.
If you're new and not sure how to get started, don't fret! Check out the #recruitment section of the ozfortress Discord where you can express your interest in joining a team, or peruse potential players to form a team of your own. Teams are normally comprised of 1 Medic, 1 Demoman, 2 Soldiers and 2 Scouts. If you're new to the competitive scene, click here for an introduction to ozfortress! Whether you're a veteran or new to the scene, get on a team and come play!
We are really keen to get this out for people to know about this - form your teams, and get ready to play some great TF2. Signups are open now, right up until Wednesday the 16th of January at 11:59 PM
[Signup here on Warzone!]
FAQ
What is the format of A Midsummer Night's Cup 2019?
Each Midsummer Night's Cup will have multple brackets - Premier, Intermediate and Open (pending signups). Premier and Intermediate will be a double elimination bracket while Open will be a single elimination bracket, both with Bronze matches.
What is the maximum amount of players per team?
In A Midsummer Night's Cup 2019, there will be a limit of 10 players per team.
How do I get the server?
Server strings will be distributed in the match details section of your match page. This will only be visible to the teams participating in the match.
How long is each round?
We allocate 45 minutes per round but we expect each round's game-time to be under 30 minutes.
The other team isn't showing up, what do I do?
If the team is more than 5 minutes late, contact your bracket's league administrator to claim a forfeit win.
How long can we pause for?
Pauses for this tournament must not last longer than 3 minutes. If there are any complications, contact your bracket's league administrator.
Will there be medals?
Unforunately, no.