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#1
Old 19-09-2012, 23:39
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Code:
---------------------------------------------------------------
|  R  | TEAM     | P | W | D | L | mw | md | ml |  B | I |  T |
---------------------------------------------------------------
|  1  | GTSOM!   | 6 | 3 | 2 | 1 |  8 |  0 |  4 |  8 | 0 | 16 |
|  2* | Th       | 6 | 3 | 2 | 1 |  8 |  0 |  4 |  8 | 0 | 16 |
|  3  | bk       | 6 | 2 | 3 | 1 |  7 |  0 |  5 |  9 | 0 | 14 |
|  4  | lotb     | 6 | 3 | 1 | 2 |  7 |  0 |  5 |  7 | 0 | 14 |
|  5  | xyz      | 6 | 2 | 1 | 3 |  5 |  0 |  7 |  4 | 0 | 10 |
|  6  | arc      | 6 | 1 | 3 | 2 |  4 |  1 |  7 |  1 | 0 |  9 |
|  7  | untitled | 6 | 0 | 2 | 4 |  2 |  1 |  9 |  4 | 0 |  5 |
---------------------------------------------------------------
R : Rank - Which is determined in precedence of T, mw, B.
TEAM : The tag of the team.
P : How many matches the team has played.
W : How many matches the team has won.
D : How many matches have ended in a 1-1 result over 2 maps.
L : How many matches the team has lost.
mw : How many maps the team has won.
md : How many maps the team has drawn.
ml : How many maps the team has lost.
B : How many bonus points the team has been awarded.
I : How many Infraction points the team has been penalised.
T : The tally of points accumulated.
1B. Ranking

Teams may score Match Points and Bonus Points from any match. These points are separate and are NOT added to give an overall points score.

During the regular season teams are ranked in order of: (1) match points, (2) map wins and then (3) bonus points. If two teams are unable to be separated by these measures at the end of the regular season then the team which won the match between them will be ranked higher. If more than two teams are so tied then additional play-offs may be organised to determine who advances to any finals matches.

The following points will be awarded after a match has been completed.

Match Points:
2 Points for a map win
1 Point each for a map draw
0 Points for a map loss

Bonus Points :
1 Point for a map win with a winning margin of >= 3 rounds on push maps
1 Point for a map win with an ABBA result of 2-0 on stopwatch maps
1 Point for a map win with a winning margin of >= 3 rounds on KOTH maps
1 Point for a map loss with a margin of <=2 rounds on a push map
1 Point for a map loss with an ABBA result of 2-1 on stopwatch maps
1 Point for a map loss with a margin of <=2 rounds on KOTH maps

Forfeits:
4 Match points for the forfeit receiver
2 Bonus points for the forfeit receiver
1 Point deduction for the team which forfeited

Divisions with teams that disband:
0 Points for all opponents, for all matches, past and future. This is to avoid any advantage or disadvantage to those teams that did not get to play the disbanding team.
Last edited by No Mercy; 5-12-2012 at 05:17.
#2
Old 1-10-2012, 19:21
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After Round 1:
Code:
--------------------------------------------------------------- 
|  R  | TEAM     | P | W | D | L | mw | md | ml |  B | I |  T | 
--------------------------------------------------------------- 
|  1  | Th       | 1 | 1 | 0 | 0 |  2 |  0 |  0 |  2 | 0 |  4 |
|  1  | bk       | 1 | 1 | 0 | 0 |  2 |  0 |  0 |  2 | 0 |  4 |
|  3  | arc      | 1 | 1 | 0 | 0 |  1 |  1 |  0 |  0 | 0 |  3 |
|  4  | untitled | 1 | 0 | 0 | 1 |  0 |  1 |  1 |  1 | 0 |  1 |
|  5  | xyz      | 1 | 0 | 0 | 1 |  0 |  0 |  2 |  0 | 0 |  0 |
|  5  | lotb     | 1 | 0 | 0 | 1 |  0 |  0 |  2 |  0 | 0 |  0 |
|  7  | GTSOM!   | 0 | 0 | 0 | 0 |  0 |  0 |  0 |  0 | 0 |  0 |
---------------------------------------------------------------
Round 1 Results:
Th def. lotb: 5-1 badlands, 4-0 viaduct
bk def. xyz: 5-2 badlands 4-0 viaduct
arc def. untitled: 4-4 badlands draw, 4-3 viaduct
GTSOM! bye

GTSOM! def. carnage: 5-2 badlands, 4-2 viaduct (not counted)
Last edited by No Mercy; 23-10-2012 at 00:48.
#3
Old 5-10-2012, 02:47
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After Round 2:
Code:
--------------------------------------------------------------- 
|  R  | TEAM     | P | W | D | L | mw | md | ml |  B | I |  T | 
--------------------------------------------------------------- 
|  1  | bk       | 2 | 1 | 1 | 0 |  3 |  0 |  1 |  4 | 0 |  6 |
|  2  | Th       | 1 | 1 | 0 | 0 |  2 |  0 |  0 |  2 | 0 |  4 |
|  3  | arc      | 2 | 1 | 1 | 0 |  2 |  1 |  1 |  0 | 0 |  5 |
|  4  | untitled | 2 | 0 | 1 | 1 |  1 |  1 |  2 |  1 | 0 |  3 |
|  5  | lotb     | 2 | 0 | 1 | 1 |  1 |  0 |  3 |  2 | 0 |  2 |
|  6  | GTSOM!   | 1 | 0 | 1 | 0 |  1 |  0 |  1 |  1 | 0 |  2 |
|  7  | xyz      | 2 | 0 | 1 | 1 |  1 |  0 |  3 |  1 | 0 |  2 |
---------------------------------------------------------------
Round 2 Results:
lotb draw arc: 5-3 to arc granary, 2-0 to lotb gpit
bk draw untitled: 5-2 to bk granary, 2-1 to untitled gpit
xyz draw GTSOM!: 5-3 to xyz granary, 2-1 to GTSOM! gpit
Th bye

Th def. carnage: 5-0 granary, 2-0 gpit not counted
Last edited by No Mercy; 23-10-2012 at 00:48.
#4
Old 9-10-2012, 16:35
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After Round 3:
Code:
--------------------------------------------------------------- 
|  R  | TEAM     | P | W | D | L | mw | md | ml |  B | I |  T | 
--------------------------------------------------------------- 
|  1  | Th       | 2 | 2 | 0 | 0 |  4 |  0 |  0 |  3 | 0 |  8 |
|  2  | bk       | 3 | 1 | 2 | 0 |  4 |  0 |  2 |  5 | 0 |  8 |
|  3  | arc      | 3 | 1 | 2 | 0 |  3 |  1 |  2 |  1 | 0 |  7 |
|  4  | lotb     | 3 | 1 | 1 | 1 |  3 |  0 |  3 |  3 | 0 |  6 |
|  5  | untitled | 3 | 0 | 1 | 2 |  1 |  1 |  4 |  2 | 0 |  3 |
|  6  | GTSOM!   | 2 | 0 | 1 | 1 |  1 |  0 |  3 |  2 | 0 |  2 |
|  7  | xyz      | 2 | 0 | 1 | 1 |  1 |  0 |  3 |  1 | 0 |  2 |
---------------------------------------------------------------
Round 3 Results:
lotb def. GTSOM!: 5-1 snakewater, 4-3 ashville
arc draw bk: 5-1 to bk snakewater, 4-1 to arc ashville
Th def. untitled: 5-3 snakewater, 4-0 ashville
xyz bye
Last edited by No Mercy; 23-10-2012 at 00:47.
#5
Old 17-10-2012, 23:22
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Code:
--------------------------------------------------------------- 
|  R  | TEAM     | P | W | D | L | mw | md | ml |  B | I |  T | 
--------------------------------------------------------------- 
|  1  | Th       | 3 | 2 | 1 | 0 |  5 |  0 |  1 |  5 | 0 | 10 |
|  2  | lotb     | 4 | 2 | 1 | 1 |  5 |  0 |  3 |  5 | 0 | 10 |
|  3  | arc      | 4 | 1 | 3 | 0 |  4 |  1 |  3 |  1 | 0 |  9 |
|  4  | bk       | 3 | 1 | 2 | 0 |  4 |  0 |  2 |  5 | 0 |  8 |
|  5  | untitled | 4 | 0 | 2 | 2 |  2 |  1 |  5 |  3 | 0 |  5 |
|  6  | GTSOM!   | 3 | 0 | 2 | 1 |  2 |  0 |  4 |  3 | 0 |  4 |
|  7  | xyz      | 3 | 0 | 1 | 2 |  1 |  0 |  5 |  1 | 0 |  2 |
---------------------------------------------------------------
Round 4 Results:
Th draw arc: 5-3 process to arc, 5-0 badlands to Th
GTSOM! draw untitled: 5-4 process to untitled, 5-4 badlands to GTSOM!
lotb def. xyz: 5-1 process, 5-0 badlands
bk bye
Last edited by No Mercy; 23-10-2012 at 00:46.
#6
Old 30-10-2012, 03:13
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Code:
---------------------------------------------------------------
|  R  | TEAM     | P | W | D | L | mw | md | ml |  B | I |  T |
---------------------------------------------------------------
|  1  | bk       | 4 | 2 | 2 | 0 |  6 |  0 |  2 |  7 | 0 | 12 |
|  2  | Th       | 4 | 2 | 1 | 1 |  5 |  0 |  3 |  6 | 0 | 10 |
|  3  | lotb     | 5 | 2 | 1 | 2 |  5 |  0 |  5 |  5 | 0 | 10 |
|  4  | arc      | 5 | 1 | 3 | 1 |  4 |  1 |  5 |  1 | 0 |  9 |
|  5  | GTSOM!   | 4 | 1 | 2 | 1 |  4 |  0 |  4 |  4 | 0 |  8 |
|  6  | xyz      | 4 | 1 | 1 | 2 |  3 |  0 |  5 |  3 | 0 |  6 |
|  7  | untitled | 4 | 0 | 2 | 2 |  2 |  1 |  5 |  3 | 0 |  5 |
---------------------------------------------------------------
Round 5 Results:
xyz def. arc: 5-0 gullywash, 4-1 viaduct
bk def. lotb: 5-1 gullywash, 4-0 viaduct
GTSOM! def Th: 5-1 gullywash, 4-3 viaduct
untitled bye
Last edited by No Mercy; 31-10-2012 at 02:54.
#7
Old 31-10-2012, 02:46
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Code:
---------------------------------------------------------------
|  R  | TEAM     | P | W | D | L | mw | md | ml |  B | I |  T |
---------------------------------------------------------------
|  1  | bk       | 5 | 2 | 3 | 0 |  7 |  0 |  3 |  9 | 0 | 14 |
|  2  | Th       | 5 | 2 | 2 | 1 |  6 |  0 |  4 |  6 | 0 | 12 |
|  2  | GTSOM!   | 5 | 2 | 2 | 1 |  6 |  0 |  4 |  6 | 0 | 12 |
|  4  | lotb     | 5 | 2 | 1 | 2 |  5 |  0 |  5 |  5 | 0 | 10 |
|  5  | xyz      | 5 | 2 | 1 | 2 |  5 |  0 |  5 |  4 | 0 | 10 |
|  6  | arc      | 6 | 1 | 3 | 2 |  4 |  1 |  7 |  1 | 0 |  9 |
|  7  | untitled | 5 | 0 | 2 | 3 |  2 |  1 |  7 |  4 | 0 |  5 |
---------------------------------------------------------------
Round 6 Results:
Th draw bk: 2-1 gpit to Th, 5-1 snakwater to bk
GTSOM! def. arc: 2-0 gravepit, 5-2 snakewater
xyz def. untitled: 2-0 gpit, 5-4 snakewater
lotb bye
Last edited by No Mercy; 5-11-2012 at 20:49.
#8
Old 19-11-2012, 17:02
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Code:
---------------------------------------------------------------
|  R  | TEAM     | P | W | D | L | mw | md | ml |  B | I |  T |
---------------------------------------------------------------
|  1  | GTSOM!   | 6 | 3 | 2 | 1 |  8 |  0 |  4 |  8 | 0 | 16 |
|  2* | Th       | 6 | 3 | 2 | 1 |  8 |  0 |  4 |  8 | 0 | 16 |
|  3  | bk       | 6 | 2 | 3 | 1 |  7 |  0 |  5 |  9 | 0 | 14 |
|  4  | lotb     | 6 | 3 | 1 | 2 |  7 |  0 |  5 |  7 | 0 | 14 |
|  5  | xyz      | 6 | 2 | 1 | 3 |  5 |  0 |  7 |  4 | 0 | 10 |
|  6  | arc      | 6 | 1 | 3 | 2 |  4 |  1 |  7 |  1 | 0 |  9 |
|  7  | untitled | 6 | 0 | 2 | 4 |  2 |  1 |  9 |  4 | 0 |  5 |
---------------------------------------------------------------
Round 7 Results:
Th def. xyz: 5-1 granary, 5-2 gullywash
GTSOM def. bk: 5-2 granary, 5-2 gullywash
lotb vs untitled: 5-2 granary, 5-2 gullywash
arc have a bye

*Round 5, GTSOM def Th, used as tiebreaker
Last edited by No Mercy; 26-11-2012 at 11:57.
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