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#1
Old 16-02-2012, 00:23
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Code:
----------------------------------------------------------------- 
|  R  | TEAM       | P | W | D | L | mw | md | ml |  B | I |  T | 
----------------------------------------------------------------- 
|  1  | SQL.Tt     | 7 | 6 | 1 | 0 | 13 |  0 |  1 | 13 | 0 | 26 |
|  2  | iM intel   | 7 | 6 | 1 | 0 | 13 |  0 |  1 | 13 | 0 | 26 |
|  3  | BOB        | 7 | 5 | 0 | 2 | 10 |  0 |  4 |  7 | 0 | 20 |
|  4  | spadebox   | 7 | 4 | 0 | 3 |  8 |  0 |  6 |  9 | 0 | 16 |
|  5  | beta       | 7 | 2 | 1 | 4 |  4 |  1 |  9 |  5 | 0 |  9 |
|  6  | SYF        | 7 | 2 | 0 | 5 |  4 |  1 |  9 |  4 | 0 |  9 |
|  7  | vR*        | 7 | 1 | 1 | 5 |  3 |  0 | 11 |  3 | 0 |  6 |
|  8  | Th         | 7 | 0 | 0 | 7 |  0 |  0 | 14 |  1 | 0 |  0 |
-----------------------------------------------------------------
R : Rank - Which is determined in precedence of T, mw, B.
TEAM : The tag of the team.
P : How many matches the team has played.
W : How many matches the team has won.
D : How many matches have ended in a 1-1 result over 2 maps.
L : How many matches the team has lost.
mw : How many maps the team has won.
md : How many maps the team has drawn.
ml : How many maps the team has lost.
B : How many bonus points the team has been awarded.
I : How many Infraction points the team has been penalised.
T : The tally of points accumulated.
1B. Ranking

Teams may score Match Points and Bonus Points from any match. These points are separate and are NOT added to give an overall points score.

During the regular season teams are ranked in order of: (1) match points, (2) map wins and then (3) bonus points. If two teams are unable to be separated by these measures at the end of the regular season then the team which won the match between them will be ranked higher. If more than two teams are so tied then additional play-offs may be organised to determine who advances to any finals matches.

The following points will be awarded after a match has been completed.

Match Points:
2 Points for a map win
1 Point each for a map draw
0 Points for a map loss

Bonus Points :
1 Point for a map win with a winning margin of >= 3 rounds on push maps
1 Point for a map win with an ABBA result of 2-0 on stopwatch maps
1 Point for a map win with a winning margin of >= 3 rounds on KOTH maps
1 Point for a map loss with a margin of <=2 rounds on a push map
1 Point for a map loss with an ABBA result of 2-1 on stopwatch maps
1 Point for a map loss with a margin of <=2 rounds on KOTH maps

Forfeits:
4 Match points for the forfeit receiver
2 Bonus points for the forfeit receiver
1 Point deduction for the team which forfeited

Divisions with teams that disband:
0 Points for all opponents, for all matches, past and future. This is to avoid any advantage or disadvantage to those teams that did not get to play the disbanding team.
Last edited by Seraphim; 10-04-2012 at 00:34.
#2
Old 7-03-2012, 15:34
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After Round 1:

Code:
--------------------------------------------------------------- 
|  R  | TEAM       | P | W | D | L | mw | md | ml | B | I | T | 
--------------------------------------------------------------- 
|  1  | BOB        | 1 | 1 | 0 | 0 |  2 |  0 |  0 | 2 | 0 | 4 |
|  1  | iM intel   | 1 | 1 | 0 | 0 |  2 |  0 |  0 | 2 | 0 | 4 |
|  1  | SQL.Tt     | 1 | 1 | 0 | 0 |  2 |  0 |  0 | 2 | 0 | 4 |
|  4  | vR*        | 1 | 0 | 1 | 0 |  1 |  0 |  1 | 1 | 0 | 2 |
|  4  | beta       | 1 | 0 | 1 | 0 |  1 |  0 |  1 | 1 | 0 | 2 |
|  6  | spadebox   | 1 | 0 | 0 | 1 |  0 |  0 |  2 | 0 | 0 | 0 |
|  6  | SYF        | 1 | 0 | 0 | 1 |  0 |  0 |  2 | 0 | 0 | 0 |
|  6  | Th         | 1 | 0 | 0 | 1 |  0 |  0 |  2 | 0 | 0 | 0 |
---------------------------------------------------------------
Round 1 Results:
Last edited by No Mercy; 7-03-2012 at 15:36.
#3
Old 7-03-2012, 15:41
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After Round 2:

Code:
--------------------------------------------------------------- 
|  R  | TEAM       | P | W | D | L | mw | md | ml | B | I | T | 
--------------------------------------------------------------- 
|  1  | iM intel   | 2 | 2 | 0 | 0 |  4 |  0 |  0 | 4 | 0 | 8 |
|  1  | SQL.Tt     | 2 | 2 | 0 | 0 |  4 |  0 |  0 | 4 | 0 | 8 |
|  3  | BOB        | 2 | 2 | 0 | 0 |  4 |  0 |  0 | 3 | 0 | 8 |
|  4  | spadebox   | 2 | 1 | 0 | 1 |  2 |  0 |  2 | 2 | 0 | 4 |
|  5  | vR*        | 2 | 0 | 1 | 1 |  1 |  0 |  3 | 1 | 0 | 2 |
|  5  | beta       | 2 | 0 | 1 | 1 |  1 |  0 |  3 | 1 | 0 | 2 |
|  7  | SYF        | 2 | 0 | 0 | 2 |  0 |  0 |  4 | 1 | 0 | 0 |
|  7  | Th         | 2 | 0 | 0 | 2 |  0 |  0 |  4 | 0 | 0 | 0 |
---------------------------------------------------------------
Round 2 Results:
BOB def. SYF: 3-2 warmfront, 4-0 viaduct
spadebox def. Th: 5-0 badlands, 4-0 viaduct
iM intel def. beta: 5-1 badlands, 4-0 viaduct
SQL.Tt def. vR*: 5-0 badlands, 4-0 viaduct
#4
Old 7-03-2012, 15:50
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After Round 3:

Code:
---------------------------------------------------------------- 
|  R  | TEAM       | P | W | D | L | mw | md | ml | B | I |  T | 
---------------------------------------------------------------- 
|  1  | BOB        | 3 | 3 | 0 | 0 |  6 |  0 |  0 | 4 | 0 | 12 |
|  2  | iM intel   | 3 | 2 | 1 | 0 |  5 |  0 |  1 | 5 | 0 | 10 |
|  2  | SQL.Tt     | 3 | 2 | 1 | 0 |  5 |  0 |  1 | 5 | 0 | 10 |
|  4  | beta       | 3 | 1 | 1 | 1 |  3 |  0 |  3 | 3 | 0 |  6 |
|  5  | SYF        | 3 | 1 | 0 | 2 |  2 |  0 |  4 | 3 | 0 |  4 |
|  5  | spadebox   | 3 | 1 | 0 | 2 |  2 |  0 |  4 | 3 | 0 |  4 |
|  7  | vR*        | 3 | 0 | 1 | 2 |  1 |  0 |  5 | 1 | 0 |  2 |
|  8  | Th         | 3 | 0 | 0 | 3 |  0 |  0 |  6 | 0 | 0 |  0 |
----------------------------------------------------------------
Round 3 Results:
BOB def. spadebox: 5-2 granary, 4-3 ashville
SYF def. vR*: 5-2 granary, 5-0 gullywash
iM intel draw SQL.Tt: 5-1 granary to SQL, 5-0 gullywash to iM
beta def. Th: 3-0 granary, 4-1 ashville
Last edited by No Mercy; 8-03-2012 at 04:34.
#5
Old 19-03-2012, 09:46
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After Round 4:

Code:
---------------------------------------------------------------- 
|  R  | TEAM       | P | W | D | L | mw | md | ml | B | I |  T | 
---------------------------------------------------------------- 
|  1  | BOB        | 4 | 4 | 0 | 0 |  8 |  0 |  0 | 5 | 0 | 16 |
|  2  | iM intel   | 4 | 3 | 1 | 0 |  7 |  0 |  1 | 7 | 0 | 14 |
|  2  | SQL.Tt     | 4 | 3 | 1 | 0 |  7 |  0 |  1 | 7 | 0 | 14 |
|  4  | spadebox   | 4 | 2 | 0 | 2 |  4 |  0 |  4 | 5 | 0 |  8 |
|  5  | beta       | 4 | 1 | 1 | 2 |  3 |  0 |  5 | 4 | 0 |  6 |
|  6  | SYF        | 4 | 1 | 0 | 3 |  2 |  0 |  6 | 3 | 0 |  4 |
|  7  | vR*        | 4 | 0 | 1 | 3 |  1 |  0 |  7 | 1 | 0 |  2 |
|  8  | Th         | 4 | 0 | 0 | 4 |  0 |  0 |  8 | 0 | 0 |  0 |
----------------------------------------------------------------
Round 4 Results:
iM intel def. vR*: 5-0 snakewater, 2-0 gravelpit
BOB def. beta: 2-1 gravelpit, 4-0 viaduct
SQL.Tt def. Th: 5-0 snakewater, 4-0 viaduct
spadebox def. SYF: 2-0 gravelpit, 4-0 viaduct
#6
Old 1-04-2012, 14:27
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After Round 5:

Code:
---------------------------------------------------------------- 
|  R  | TEAM       | P | W | D | L | mw | md | ml | B | I |  T | 
---------------------------------------------------------------- 
|  1  | iM intel   | 5 | 4 | 1 | 0 |  9 |  0 |  1 | 9 | 0 | 18 |
|  1  | SQL.Tt     | 5 | 4 | 1 | 0 |  9 |  0 |  1 | 9 | 0 | 18 |
|  3  | BOB        | 5 | 4 | 0 | 1 |  8 |  0 |  2 | 5 | 0 | 16 |
|  4  | spadebox   | 5 | 3 | 0 | 2 |  6 |  0 |  4 | 7 | 0 | 12 |
|  5  | beta       | 5 | 1 | 1 | 3 |  3 |  0 |  7 | 4 | 0 |  6 |
|  6  | vR*        | 5 | 1 | 1 | 3 |  3 |  0 |  7 | 3 | 0 |  6 |
|  7  | SYF        | 5 | 1 | 0 | 4 |  2 |  0 |  8 | 3 | 0 |  4 |
|  8  | Th         | 5 | 0 | 0 | 5 |  0 |  0 | 10 | 0 | 0 |  0 |
----------------------------------------------------------------
Round 5 Results:
iM intel def. SYF: 5-0 badlands, 5-0 warmfront
SQL def. BOB: via forfeit
spadebox def. beta: 5-0 badlands, 5-1 gullywash
vR* def. Th: 5-0 badlands, 5-0 gullywash
Last edited by No Mercy; 6-04-2012 at 06:00.
#7
Old 1-04-2012, 14:40
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After Round 6:

Code:
----------------------------------------------------------------- 
|  R  | TEAM       | P | W | D | L | mw | md | ml |  B | I |  T | 
----------------------------------------------------------------- 
|  1  | iM intel   | 6 | 5 | 1 | 0 | 11 |  0 |  1 | 11 | 0 | 22 |
|  1  | SQL.Tt     | 6 | 5 | 1 | 0 | 11 |  0 |  1 | 11 | 0 | 22 |
|  3  | BOB        | 6 | 5 | 0 | 1 | 10 |  0 |  2 |  7 | 0 | 20 |
|  4  | spadebox   | 6 | 3 | 0 | 3 |  6 |  0 |  6 |  7 | 0 | 12 |
|  5  | beta       | 6 | 2 | 1 | 3 |  4 |  1 |  7 |  5 | 0 |  9 |
|  6  | vR*        | 6 | 1 | 1 | 4 |  3 |  0 |  9 |  3 | 0 |  6 |
|  7  | SYF        | 6 | 1 | 0 | 5 |  2 |  1 |  9 |  3 | 0 |  5 |
|  8  | Th         | 6 | 0 | 0 | 6 |  0 |  0 | 12 |  0 | 0 |  0 |
-----------------------------------------------------------------
Round 6 Results:
iM intel def. Th: 5-0 snakewater, 2-0 gravelpit
BOB def. vR*: via forfeit
beta def. SYF: 2-2 draw snakewater, 2-0 gravelpit
SQL def. spadebox: via forfeit
Last edited by No Mercy; 6-04-2012 at 06:00.
#8
Old 6-04-2012, 06:06
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After Round 7:

Code:
----------------------------------------------------------------- 
|  R  | TEAM       | P | W | D | L | mw | md | ml |  B | I |  T | 
----------------------------------------------------------------- 
|  1  | iM intel   | 7 | 6 | 1 | 0 | 13 |  0 |  1 | 13 | 0 | 26 |
|  1  | SQL.Tt     | 7 | 6 | 1 | 0 | 13 |  0 |  1 | 13 | 0 | 26 |
|  3  | BOB        | 7 | 5 | 0 | 2 | 10 |  0 |  4 |  7 | 0 | 20 |
|  4  | spadebox   | 7 | 4 | 0 | 3 |  8 |  0 |  6 |  9 | 0 | 16 |
|  5  | beta       | 7 | 2 | 1 | 4 |  4 |  1 |  9 |  5 | 0 |  9 |
|  6  | SYF        | 7 | 2 | 0 | 5 |  4 |  1 |  9 |  4 | 0 |  9 |
|  7  | vR*        | 7 | 1 | 1 | 5 |  3 |  0 | 11 |  3 | 0 |  6 |
|  8  | Th         | 7 | 0 | 0 | 7 |  0 |  0 | 14 |  1 | 0 |  0 |
-----------------------------------------------------------------
Round 7 Results:
iM intel def. BOB: 5-2 badlands, 4-0 viaduct
SQL.Tt def. beta: 5-0 granary, 5-0 badlands
SYF def. Th: 5-0 badlands, 4-2 granary
spadebox def. vR*: 5-2 badlands, 5-0 granary
#9
Old 9-04-2012, 18:36
Australia
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After Round 7**:

Code:
----------------------------------------------------------------- 
|  R  | TEAM       | P | W | D | L | mw | md | ml |  B | I |  T | 
----------------------------------------------------------------- 
|  1  | SQL.Tt     | 7 | 6 | 1 | 0 | 13 |  0 |  1 | 13 | 0 | 26 |
|  2  | iM intel   | 7 | 6 | 1 | 0 | 13 |  0 |  1 | 13 | 0 | 26 |
|  3  | BOB        | 7 | 5 | 0 | 2 | 10 |  0 |  4 |  7 | 0 | 20 |
|  4  | spadebox   | 7 | 4 | 0 | 3 |  8 |  0 |  6 |  9 | 0 | 16 |
|  5  | beta       | 7 | 2 | 1 | 4 |  4 |  1 |  9 |  5 | 0 |  9 |
|  6  | SYF        | 7 | 2 | 0 | 5 |  4 |  1 |  9 |  4 | 0 |  9 |
|  7  | vR*        | 7 | 1 | 1 | 5 |  3 |  0 | 11 |  3 | 0 |  6 |
|  8  | Th         | 7 | 0 | 0 | 7 |  0 |  0 | 14 |  1 | 0 |  0 |
-----------------------------------------------------------------
**Notes:

Final rankings have been revised in light of iM intel and SQL.Tt finishing the regular season equal on points.

A round count back has been performed to separate the teams and SQL.Tt was found to have have less rounds scored against them in regular season matches and so have had their final ranking confirmed as 1st place, while iM intel have had their final ranking revised to 2nd place.
Last edited by Seraphim; 9-04-2012 at 18:40.
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