
17-05-2010, 15:16

Australia
36,422 Posts
vR*
Member
.::. Release Notes
.::.
- Fixed top red spawn so that you can’t get into the radio room

- Right half room on the right of capture point 1 now has a door rather than just a black wall (this will be improved in the final).
- Fixed alot of fade distances on certain objects they include a cart on cp3 the wooden support on cp3 as well, the boxes disappearing from lobby outside looking to the left warehouse and many others etc.
- Changed the colour slightly underneath the capture point 1, to a darker red/pink colour, CHRIS IF YOU DON’T LIKE IT TOUGH COOKIE! (;x)
- Changed the door at capture point 1 spawn so that a demo or soldier can’t hit the roof anymore.
- Added a new area to the map, i hope you like it i won’t say what you’ll just have to download it and see

- Changes the visual on last with the 3 pipes against the wall now with a shiny glass over them glazing looking less ugly.
- Removed the sign on the right route wall which said “ENTRANCE” on both sides.
- Taunt glitch fixed at cp1 spawn on the left side when you stand on the boxes.
- Fixed the beam sticking out from the ceiling
- Fixed some arrow signs however i’m sure there are a few that need fixing/removing this will be dealt with soon enough.
- Lots of other visuals/bugs fixed just too many to mention.
I’ve also noticed that alot of ppl don’t know this about the map but it does actually snow, if you look up and don’t have gamegear/gameboy settings on you can see snow falling :-).
My thanks goes to Swifty and Baerbal for play testing cp_obscure_rc5. As always many thanks to Larky ^_^.
________________________11:17 PM - yuri: vr are better than d because d dont play matches