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May 25th 2018, 22:07
by obla
ozfortress news


Inappropriate Account Usage
trippy STEAM_0:1:419738236
god but black STEAM_0:0:178586143
ordered 2 much pizza STEAM_0:0:178586143

The named player has been found using an alternate account to play in the ozfortress league. As such, this player has been banned from ozfortress.com, the community's competitions, and all other ozfortress properties for a period of 1 year, after which time the persons will be on permanent probation. If they are found aliasing during their competition bans, their ban duration will be extended.
Should ANY clans in ANY ozfortress competitions be found housing the listed players, the team will be permanently removed from our competitions and all members involved will face severe penalties.

Continue the discussion here: https://warzone.ozfortress.com/forums/threads/63
May 23rd 2018, 23:27
by obla
ozfortress news

We wish to inform you of two bugs in the game. If you suspect that the opposing team in a match is using the following two bugs (or any exploit) in a match, please inform your bracket's administrator.

1. Ubercharge through Pauses

This bug allows players with Valve Autoheal to build Uber during pauses when healing teammates. This is considered an exploit/cheat by ozfortress. Any players caught abusing this bug will be punished accordingly and ignorance is not a valid excuse. If you are using Valve Autoheal, it would be wise to turn it off until the bug has been patched.

To reduce abuse, we have temporarily disabled the 5 second countdown after the pause.

2. Stickybomb Damage through Walls

This bug allows Stickybombs to damage through walls. This bug applies to all Stickybomb Launchers.

Again, please inform your bracket's administrator immediately if you suspect bugs are being exploited.

Continue this discussion here: https://warzone.ozfortress.com/forums/threads/62
May 17th 2018, 13:27
by obla
ozfortress news


PREMIER
brain brigade
Damage, Re-inc
debatable
Fortress Too
Jasmine Tea
Pencil Case
rattlesnake
xeno
INTERMEDIATE
Active arnold and the Animated Aardvark
Atten and his friends
Charlie's Cricket Club
Plan Z
quackboys
Rocket Division
SUPERFLAT
SUPERHOES 2: KENNETH'S DEMISE
Salt Free Gaming.
TRIPLE NANG AND THE NED GANG
That's getting Shadowplayed
TyRoo Legacy Reborn
emgee restricted from Soldier and Demoman.

OPEN
6G.frenchytech
:b:
chiken
Consent is Important
Divided AUssembly
eat ur veges
Elysium
Exodus
HentaiHaven Hunters
Hide the pain harold
noot nooted
nosebreathers
open veterans
Oxygen Thieves
P R O M Z O N A
Solar Finesse
The Gullywash Goons
Uber Beets
Usual Suspects
What's In A Name?
Yeet Street Gang
[Map Pool] [Key Dates] [Unlocks] [Rules]
[Transfers] [Server Configuration] [Administrators]





Continue the discussion here: https://warzone.ozfortress.com/forums/threads/61
May 1st 2018, 21:58
by obla
ozfortress news

Welcome back everyone! After an exciting Ultiduo tournament, ozfortress season 22 is upon us, the flagship competitive TF2 event for the Oceanic region returns for the second time in 2018. As usual, the league will be run using the highly successful Warzone. Whether you are a hardened veteran of the scene or a newcomer to 6v6 TF2 there will be a place for you in ozfortress season 22 and we hope to see you there!

OZF 22 will feature 3 brackets: Premier, Intermediate and Open. Premier will have a round robin group stage while the lower two brackets will consist of a Swiss group stage. All brackets will continue using the Page Playoffs format. Grand Finals for Premier shall be played as a no-advantage best of 5, while Open and Intermediate Grand Finals will be a best of 3. Premier will have 8 teams while Intermediate's bracket size is pending signups. Open will have an unrestricted number of teams.

All server booking will continue to be done through ozfortress discord. Simply join the #bookings channel in the ozfortress Discord and type /book and details of your server booking will be PM'd to you. To view more commands, type /help in the #bookings channel.

In Citadel, Captains can create Teams using the "Start Team" button on the Teams page. Once created, Captains can invite players to the Team. Team invites are shown on a player's profile, which can be accessed by clicking on your name next to the bell on the top right hand corner of your screen. Teams provide a pool of players that can be signed up for a tournament. Players may be in the pool for multiple teams but only one Roster for any given tournament. Captains may sign up a Roster for tournaments under the League page.

If you're new and not sure how to get started, don't fret! Check out the #recruitment section of the ozfortress Discord where you can express your interest in joining a team, or peruse potential players to form a team of your own. Teams are normally comprised of 1 Medic, 1 Demoman, 2 Soldiers and 2 Scouts. If you're new to the competitive scene, click here for an introduction to ozfortress!

Please ensure you have enough backups to last the season; teams are allowed a maximum of 10 players rostered for any single tournament.

With a host of experienced casters and expert producers, TFLIVE remains your number 1 destination for ozfortress coverage. Catch live coverage on the TFLIVE Twitch channel and find VODs of previous games on the TFLIVE YouTube.

You can sign up for ozfortress season 22 from Wednesday the 2nd of May up until Sunday the 13th of May. This is a slight change from previous seasons, in which the seedings were released the same day that the season starts. In order to ensure that seeding is done properly and that teams have ample time to organise their round 1 matches, ozfortress season 22 will begin on Sunday the 20th of May, 1 week after signups close. Seedings and first round fixtures for ozfortress 22 will be released on Thursday the 17th of May.


Continue the discussion here: https://warzone.ozfortress.com/forums/threads/60
April 30th 2018, 21:48
by obla
ozfortress news

Continue the discussion here: https://warzone.ozfortress.com/forums/threads/59
April 30th 2018, 21:40
by obla
ozfortress news

Congratulations Ultiduo 12 winners Sam and Max!


Logs
koth_ultiduo_r_b7 - 2 - 0
Match

Congratulations Sam and Max! Lev and Silvodox, fresh contenders to the defending champions fought courageously, with insane aim and airshots, but were unable to defeat the powerful pair of rky and Sam. Thanks to the 34 teams who competed!

Thank you to all the participants for playing and support staff that helped make this tournament possible! See you soon for OZF 22!

Placements
1st - Sam and Max
2nd - galatiadors
3rd/4th - brain brigade (epic) / idkfa


Continue the discussion here: https://warzone.ozfortress.com/forums/threads/58
April 20th 2018, 13:48
by obla
ozfortress news

The classic ozfortress Ultiduo is back again! On Sunday 29rd of April, duos will battle it out for the championship title!

Over the 10 iterations of Ultiduo we have seen over 450 duos compete with a lot of fun and we hope that Ultiduo 11 will be no different. We're using the classic whitelist along with koth_ultiduo_r_b7 to maintain the old-school tradition. All matches will be a Best-of-1 in a Single Elimination format. However, the Semi-Finals and the Grand Final will be a Best-of-3. The top 8 teams will be seeded and the rest will be randomized. The same two players must play throughout the tournament. Unfortunately, there will be no medals for this tournament.

If you are using an existing team, you do not have to recreate your team again! Simply sign up your Ultiduo duo using your existing team. Only one duo may sign up per existing team.

Signups:
Ultiduo 12 sign-ups will be done using Citadel, just like previous ozfortress seasonal leagues. Signups are limited to 64 teams so get in quick! Signups are open now and will close on Sunday the 29th of April at 4:00 PM AEST!
Round 1 - 7:30 PM AEST
Round 2 - 7:50 PM AEST
Round 3 - 8:10 PM AEST
Round 4 - 8:30 PM AEST
Semi-Finals - 8:50 PM AEST (Bo3)
Grand Final - 9:40 PM AEST (Bo3)
Matches:
When each round starts, matches will be automatically generated. Server strings will be posted in the match notice. This match notice will only be visible to the players of that match. The map and server configuration will automatically be loaded prior to string distribution.

Please, start each game ASAP as there is a tight schedule for the night.

After the match is over, please submit / confirm the scores IMMEDIATELY AFTER THE MATCH IS OVER. Posting of logs is not mandatory but logs will be used for solving disputes.


Continue the discussion here: https://warzone.ozfortress.com/forums/threads/57
April 20th 2018, 13:33
by obla
ozfortress news

Continue the discussion here: https://warzone.ozfortress.com/forums/threads/56
April 9th 2018, 19:53
by obla
ozfortress news

Like always, we run a poll in between tournaments to see what the community wants. We've put in some key questions that we would like you to answer regarding whitelists as well as ozfortress infrastructure.

It would be greatly appreciated if you take the time to express your views so we can make ozfortress better!


Continue the discussion here: https://warzone.ozfortress.com/forums/threads/55
April 8th 2018, 18:34
by obla
ozfortress news

Congratulations Premier winners Y U G I B O Y S


Logs
Snakewater - 4 - 0
Product - 3 - 0
Process - 5 - 4
Match

Congratulations to Y U G I B O Y S on winning the OZF 21 Premier Grand Final against KILLA BEEZ.

Map 1 of the best of 5 was Snakewater, which began relatively close. The KILLA BEEZ were able to create messy team fights early in the map, enabling their scouts of Cooki and Vana to have a high impact in a very close first round. However, the experience of Y U G I B O Y S prevailed as the round went on, with Paulsen able to organise his team and see off the chaotic aggression of the BEEZ and secure the first round after 13 minutes. Once organised, Y U G I B O Y S looked impossible to contain. Enrith's performance was reminiscent of a bulldozer, putting out constant damage and allowing his scouts of Geoh and Elmo to capitalise. Y U G I B O Y S were able to take the first map by a score of 4-0.

The next map was Product, the KILLA BEEZ first pick. Lau and Arnold both showed their composure on a map typically detested by medics, with strong surfs and good decision making. Redcoatzygote and Enrith both excelled, pumping out massive damage and allowing all the scouts on the server to make their presence known cleaning up off their demo's damage. However, the difference between the 2 teams was the soldiers, with Paulsen and Rocky showing excellent coordination and positioning while still valuing their lives on a scout dominant map, while SoLe and Riot struggled to contest a rampant Geoh, who finished Product with 418 DPM and 34 frags, 17 of which were on soldiers. Y U G I B O Y S closed out Product with a final score of 3-0.

With their tournament lives on the line, KILLA BEEZ threw everything at Process, a map which they excelled at in the semi-final against SVIFT AU. However, Y U G I B O Y S looked as if they would carry their momentum from the previous maps, capping out 2 quick rounds in the first 5 minutes of Process. However, the soldiers of the BEEZ had something to prove after a poor showing on Product, and both Riot and SoLe managed to find another gear. Riot's creativity with map geometry allowed KILLA BEEZ to take their first round of the series, and SoLe pencil jumped his way into the hearts of everyone watching, with the BEEZ able to snatch 2 quick rounds of their own to go ahead 3-2. From there, both teams looked evenly matched. Elmo's massive plays on the flank for Y U G I B O Y S allowed them to take back the lead with less than 90 seconds to play, but after a fantastic mid from SoLe and a quick roll to last, KILLA BEEZ were able to equalise with 5 seconds left on the clock, meaning it was time for Golden Cap. That small break before the Golden Cap was what allowed the experience of Y U G I B O Y S to shine however, as they perfectly countered the BEEZ mid that had been causing them so much grief. After a dominant mid win, Y U G I B O Y S were able to roll their full Über advantage all the way to last and win the Golden Cap as well as the series by a map score of 3-0.

Thank you to all the players and support staff that helped make this season possible! Stay tuned for Ultiduo!


Placements
1st - Y U G I B O Y S
2nd - KILLA BEEZ
3rd - SVIFT AU

Awards
Champions: Y U G I B O Y S
Best Demoman: enrith
Best Medic: Dave
Best Pocket: Paulsen
Best Roamer: pause
Best Scout: Elmo
Best Utility: Sam.

Most Improved Player: Doge
Most Valuable Player: enrith

Friendliest Team: xeno
Most Improved Team: xeno
Best Dressed Team: Right Wing Death Squad
Best Caster: yauch




Continue the discussion here: https://warzone.ozfortress.com/forums/threads/54