News


Fri Apr 19 23:02:17 2024 about 3 hours ago

64bit TF2 is here! Servers & What You Need to know!

serveme.tf Servers Updated!

We want to thank Arie for sorting the servers so quickly. Any player using 64bit or 32bit TF2 clients should be able to play on au.serveme.tf servers without issue. The servers will remain on 32bit for a while until updates and solutions are found/made. To reiterate, 64bit clients can play on 32bit servers.

The majority of the plugins needed for competitive games are functioning as expected, but please report any issues you find immediately to the serveme.tf Discord. We've also updated our #book-a-server channel to now point to serveme.tf for server support.

POV Demo Recording

You may have heard, you may not have. P-REC, our staple POV demo recording tool of the last decade has not been, and likely will not be updated for 64bit TF2. P-REC does still work on the 32bit version of the game, which can be run from the SteamLibrary\steamapps\common\Team Fortress 2 directory, however, there is an alternative if you don't want to give up the performance benefits of 64bit. Whilst some may not like it, the in-game demo recording tool does allow for similar functionality to P-REC. We will be leaving the two main commands to run below, which will help you get the "demo system" setup correctly. We have also finally added our own POV Demo Recording guide to help you get the demo system set up and provide you with all of the commands you need to get it working as closely to P-REC used to.

To be crystal clear, regardless of which TF2 client version you use:

It is the responsibility of the player to ensure they are recording POV Demos when playing official matches. Ignorance of this is not an excuse.

Custom File Issues

Depending on your choice of custom HUD, you may run into issues with certain parts of your HUD. For example, some HUDs are having issues with the loadout section of the inventory. We would suggest joining the HUDS.TF Discord for diagnosing HUD issues if you can't wait for the HUD's creator to update it. Additionally, if you want to see all of the HUD changes, see this GitHub commit.

If you are running into stability issues with your game, we would suggest ruling out your configs and other custom files, and then reporting it to Valve. Some things to note that were changed with the move to 64bit (and that were fixed separately or as a result of 64bit):

  • HUD player model has received optimizations in the update thanks to a fix from Team Comtress 2, so it's basically a couple of frames cost instead of dozens.
  • If you have -noquicktime in your launch options, it's no longer needed.
  • DX8 is causing crashes for people, might be worth going up to DX9.

Match Play Issues

If your match has been impacted or you fear it will be, please feel free to contact your division administrator via the Team Captain's Discord, or by using our #admin-support channel. Please note, however, we do expect everything to run "business as usual", but we're here if you need help.

"What else came with 64bit?"

Again if you don't already know, performance improvements. Anywhere between 15-35% depending on hardware configurations. Check out shounic's video discussing the now finished beta for 64bit.

"Once more for those at the back"

Please be patient with us, Valve, serveme.tf, HUD and CFG makers, everyone. 64bit is a huge move and win for TF2's longevity, but it may come at a cost short term. Issues more than likely will arise, but we'll deal with them.

Sorry this took so long to get out. We wanted to make sure we had a guide ready and could answer some of the questions you may have had. Again, thank you to Arie and the rest of the serveme.tf team for their tireless work getting servers up-to-date and ready.



Ultiduo is back in 2024 with Ultiduo 18!

ozfortress' famed Ultiduo returns, this time as a part of our May Madness off-season. Ultiduo 18 will kick off a series of tournaments between the Autumn '24 and Winter '24 seasons.


Signups

You can sign up for Ultiduo 18 from now (Wednesday the 17th of April 2024), up until Wednesday the 1st of May 2024. We aim to have initial seedings out by Friday the 3rd of May at the latest. As always, Ultiduo will be on a Saturday, Saturday the 4th of May 2024.

Maximum Signups

We may look to limit the maximum team signup numbers to somewhere between 40-48 teams, as we are worried we will not have enough servers to effectively cover any more teams. It's not ideal, but sadly may have to happen. We will let everyone know how things are looking as we find out ourselves.

SIGN UP TO ULTIDUO 18!


Proposed Changes Poll Results

We've included the three most voted-for maps in Ultiduo 18. We are also currently considering the two most voted-for weapon unlocks, those being the Disciplinary Action and Solemn Vow. In addition to those changes, we now have a fresh new Ultiduo ruleset!

For more in-depth info on the results, please see the league page.



Mon Apr 15 19:44:12 2024 4 days ago

ozfortress Bans: April 2024


Bans

The users below have received Permanent Bans. This ban type will prevent them from using our services indefinitely. ozfortress reserves the right to deny users from its properties or services for any reason. If you are found aiding this person in evading their ban, you will face hefty league bans.

Permanent Bans

bappo STEAM_0:0:62610209

This person has been permanently barred from all ozfortress properties and services.

mef STEAM_0:0:74939682

This person has been permanently barred from all ozfortress properties and services.


Should any teams or groups within any ozfortress competitions be found housing the listed players, that team will be permanently banned from our competitions and all members involved will face hefty league bans.